diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index 51d6e75..5e00931 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -151,6 +151,37 @@ Transform: m_Father: {fileID: 895097236} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &139250669 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 139250670} + m_Layer: 0 + m_Name: CameraHandle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &139250670 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 139250669} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - 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first: {x: -6, y: -1, z: 0} + second: + m_TileIndex: 14 + m_TileSpriteIndex: 14 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -5, y: -1, z: 0} second: m_TileIndex: 14 m_TileSpriteIndex: 14 @@ -727,8 +2936,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -4, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -736,8 +2945,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -3, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -745,8 +2954,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -2, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -754,8 +2963,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -1, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -763,8 +2972,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 0, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -772,8 +2981,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 1, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -781,8 +2990,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 2, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -790,8 +2999,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 3, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -799,8 +3008,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 4, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -808,8 +3017,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 5, y: -1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -824,7 +3033,133 @@ Tilemap: m_ObjectToInstantiate: {fileID: 0} m_TileFlags: 1 m_ColliderType: 1 + - first: {x: 7, y: -1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 8, y: -1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 9, y: -1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 10, y: -1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 11, y: -1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 12, y: -1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -13, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -12, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -11, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -10, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -9, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -8, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 - first: {x: -7, y: 0, z: 0} + second: + m_TileIndex: 10 + m_TileSpriteIndex: 10 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -6, y: 0, z: 0} + second: + m_TileIndex: 14 + m_TileSpriteIndex: 14 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -5, y: 0, z: 0} second: m_TileIndex: 14 m_TileSpriteIndex: 14 @@ -835,8 +3170,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -4, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -844,8 +3179,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -3, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -853,8 +3188,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -2, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -862,8 +3197,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -1, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -871,8 +3206,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 0, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -880,8 +3215,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 1, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -889,8 +3224,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 2, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -898,8 +3233,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 3, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -907,8 +3242,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 4, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -916,8 +3251,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 5, y: 0, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -932,7 +3267,133 @@ Tilemap: m_ObjectToInstantiate: {fileID: 0} m_TileFlags: 1 m_ColliderType: 1 + - first: {x: 7, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 8, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 9, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 10, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 11, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: 12, y: 0, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -13, y: 1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -12, y: 1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -11, y: 1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -10, y: 1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -9, y: 1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -8, y: 1, z: 0} + second: + m_TileIndex: 9 + m_TileSpriteIndex: 9 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 - first: {x: -7, y: 1, z: 0} + second: + m_TileIndex: 10 + m_TileSpriteIndex: 10 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -6, y: 1, z: 0} + second: + m_TileIndex: 14 + m_TileSpriteIndex: 14 + m_TileMatrixIndex: 0 + m_TileColorIndex: 8 + m_ObjectToInstantiate: {fileID: 0} + m_TileFlags: 1 + m_ColliderType: 1 + - first: {x: -5, y: 1, z: 0} second: m_TileIndex: 14 m_TileSpriteIndex: 14 @@ -943,8 +3404,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -4, y: 1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -952,8 +3413,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -3, y: 1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -961,8 +3422,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -2, y: 1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -970,8 +3431,8 @@ Tilemap: m_ColliderType: 1 - first: {x: -1, y: 1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -979,8 +3440,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 0, y: 1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -988,8 +3449,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 1, y: 1, z: 0} second: - m_TileIndex: 8 - m_TileSpriteIndex: 8 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 8 m_ObjectToInstantiate: {fileID: 0} @@ -997,8 +3458,8 @@ Tilemap: m_ColliderType: 1 - first: {x: 2, y: 1, z: 0} second: - 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{fileID: 139250670} + m_Father: {fileID: 0} + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scripts/CameraFX.cs b/Assets/Scripts/CameraFX.cs new file mode 100644 index 0000000..d94bb33 --- /dev/null +++ b/Assets/Scripts/CameraFX.cs @@ -0,0 +1,63 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace Saltosion.OneWeapon { + [RequireComponent(typeof(Camera))] + public class CameraFX : MonoBehaviour { + public Transform Player; + public Transform ShakeHandle; + + public bool DebugShake = false; + public bool DebugSlowDown = false; + + private Camera Camera; + private Vector3 Offset; + + private float ScreenShakeTime = 0.0f; + private float ScreenShakeIntensity = 0.0f; + private float TimeStopCooldown = 0.0f; + + private void Start() { + Camera = GetComponent(); + Offset = transform.position; + } + + private void Update() { + if (DebugShake) { + DebugShake = false; + ScreenShake(10f); + } + if (DebugSlowDown) { + DebugSlowDown = false; + StopFor(10f); + } + + if (TimeStopCooldown > 0) { + TimeStopCooldown -= Time.deltaTime / Time.timeScale; + if (TimeStopCooldown <= 0) { + Time.timeScale = 1.0f; + } + } + + Vector2 TargetPosition = (Player.position + Camera.ScreenToWorldPoint(Input.mousePosition)) / 2.0f; + transform.position = Vector3.Lerp(transform.position, TargetPosition, 5f * Time.deltaTime / Time.timeScale) + Offset; + + if (ScreenShakeTime > 0) { + ScreenShakeTime -= Time.deltaTime; + ShakeHandle.localPosition = new Vector2(Random.value, Random.value) * + Mathf.Pow(ScreenShakeTime, 2f) * ScreenShakeIntensity * Random.value; + } + } + + public void StopFor(float seconds) { + Time.timeScale = 0.05f; + TimeStopCooldown = seconds; + } + + public void ScreenShake(float intensity) { + ScreenShakeIntensity = intensity; + ScreenShakeTime = 0.2f; + } + } +} diff --git a/Assets/Scripts/CameraFX.cs.meta b/Assets/Scripts/CameraFX.cs.meta new file mode 100644 index 0000000..4224a99 --- /dev/null +++ b/Assets/Scripts/CameraFX.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fac21b42a74f79846a19753e7644f26c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Player.cs b/Assets/Scripts/Player.cs index b490230..119f635 100644 --- a/Assets/Scripts/Player.cs +++ b/Assets/Scripts/Player.cs @@ -19,6 +19,8 @@ namespace Saltosion.OneWeapon { public Transform HandRight; public Transform HandMiddle; + public CameraFX CameraFX; + private Gun Gun; private Vector2 GunLocation = new Vector2(0, -0.6f); @@ -93,6 +95,8 @@ namespace Saltosion.OneWeapon { bool Shoot = Input.GetButtonDown("Shoot"); if (Shoot && Gun != null) { Gun.Shoot(LookDirection, Rotation); + CameraFX.StopFor(0.03f); + CameraFX.ScreenShake(4f); } }