using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Saltosion.OneWeapon { public class CameraHelper : MonoBehaviour { public Camera Camera; [Range(1, 4)] public int PixelScale = 2; public int PixelsPerUnit = 32; private int LastHeight = -1; private void Update() { if (LastHeight != Screen.height) { Camera.orthographicSize = Screen.height * ((0.5f / PixelsPerUnit) / PixelScale); LastHeight = Screen.height; } } } }