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target: {fileID: 4586682446228250, guid: e8761b9491a974d1780e60dafbd372a2, type: 2} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1297568499365208, guid: e8761b9491a974d1780e60dafbd372a2, type: 2} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: e8761b9491a974d1780e60dafbd372a2, type: 2} + m_IsPrefabParent: 0 diff --git a/Assets/Scripts/Networking/Clientside/Client.cs b/Assets/Scripts/Networking/Clientside/Client.cs index 23781ef..9e0ba25 100644 --- a/Assets/Scripts/Networking/Clientside/Client.cs +++ b/Assets/Scripts/Networking/Clientside/Client.cs @@ -98,7 +98,7 @@ namespace Cyber.Networking.Clientside { /// /// Weather the client is running or not public static bool IsRunning() { - return Singleton.Running; + return !(Singleton == null || !Singleton.Running); } /// diff --git a/Assets/Scripts/Util/TextTextureProperties.cs b/Assets/Scripts/Util/TextTextureProperties.cs index c115525..0eb214d 100644 --- a/Assets/Scripts/Util/TextTextureProperties.cs +++ b/Assets/Scripts/Util/TextTextureProperties.cs @@ -16,7 +16,17 @@ namespace Cyber.Util { public string Text; /// - /// The background color. + /// The offset on the x-axis in pixels. + /// + public int OffsetX; + + /// + /// The offset on the y-axis in pixels. + /// + public int OffsetY; + + /// + /// The offset on the y-axis in pixels. /// public Color Background; @@ -44,8 +54,12 @@ namespace Cyber.Util { /// Font size. /// Width. /// Height. - public TextTextureProperties(string text, Color background = new Color(), int fontSize = 32, int width = 256, int height = 256) { + public TextTextureProperties(string text, int offsetX = 0, + int offsetY = 0, Color background = new Color(), + int fontSize = 32, int width = 256, int height = 256) { Text = text; + OffsetX = offsetX; + OffsetY = offsetY; Background = background; FontSize = fontSize; Width = width; diff --git a/Assets/Scripts/Util/TextTextureRenderer.cs b/Assets/Scripts/Util/TextTextureRenderer.cs index 9350c94..ddc37be 100644 --- a/Assets/Scripts/Util/TextTextureRenderer.cs +++ b/Assets/Scripts/Util/TextTextureRenderer.cs @@ -31,14 +31,17 @@ namespace Cyber.Util { } private Texture2D RenderText(TextTextureProperties text) { + float Scale = 1.0f / text.Width; Text.text = text.Text.Replace("\\n", "\n"); Text.fontSize = text.FontSize; - Text.characterSize = 0.5f * text.FontSize / text.Width; + Text.characterSize = text.FontSize * Scale * 0.5f; RenderTexture TextTexture = RenderTexture.GetTemporary(text.Width, text.Height); RenderTexture OldRT = Camera.targetTexture; Camera.targetTexture = TextTexture; Camera.backgroundColor = text.Background; + Camera.transform.localPosition = new Vector3(-text.OffsetX * Scale, + text.OffsetY * Scale); Camera.Render(); Camera.targetTexture = OldRT; @@ -71,7 +74,8 @@ namespace Cyber.Util { } private static string CreateHash(TextTextureProperties text) { - return text.Text + "," + text.Width + "," + text.Height + "," + + return text.Text + "," + text.OffsetX + "," + text.OffsetY + "," + + text.Width + "," + text.Height + "," + text.FontSize + "," + text.Background.r + "," + text.Background.g + "," + text.Background.b; }