diff --git a/Assets/Scripts/Console/DebugConsole.cs b/Assets/Scripts/Console/DebugConsole.cs
index 8d0cc41..a9d2eda 100644
--- a/Assets/Scripts/Console/DebugConsole.cs
+++ b/Assets/Scripts/Console/DebugConsole.cs
@@ -4,6 +4,7 @@ using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityEngine.UI;
+using Cyber.Util;
namespace Cyber.Console {
diff --git a/Assets/Scripts/Util/FontUtil.cs b/Assets/Scripts/Util/FontUtil.cs
index 06c10df..32a6c06 100644
--- a/Assets/Scripts/Util/FontUtil.cs
+++ b/Assets/Scripts/Util/FontUtil.cs
@@ -2,11 +2,25 @@
using System.Collections.Generic;
using UnityEngine;
-public class FontUtil : MonoBehaviour {
- public static float GetCharacterWidth(Font font, int fontSize, FontStyle fontStyle) {
- CharacterInfo CharInfo;
- font.RequestCharactersInTexture("W", fontSize, fontStyle);
- font.GetCharacterInfo('W', out CharInfo, fontSize, fontStyle);
- return CharInfo.glyphWidth - 1;
+namespace Cyber.Util {
+
+ ///
+ /// Conjures useful information about fonts.
+ ///
+ public class FontUtil : MonoBehaviour {
+
+ ///
+ /// Gets the width of the character.
+ ///
+ /// The character width.
+ /// Font.
+ /// Font size.
+ /// Font style.
+ public static float GetCharacterWidth(Font font, int fontSize, FontStyle fontStyle) {
+ CharacterInfo CharInfo;
+ font.RequestCharactersInTexture("W", fontSize, fontStyle);
+ font.GetCharacterInfo('W', out CharInfo, fontSize, fontStyle);
+ return CharInfo.glyphWidth - 1;
+ }
}
-}
+}
\ No newline at end of file
diff --git a/Assets/Scripts/Util/MeshDB.cs b/Assets/Scripts/Util/MeshDB.cs
index a8af146..e034dfa 100644
--- a/Assets/Scripts/Util/MeshDB.cs
+++ b/Assets/Scripts/Util/MeshDB.cs
@@ -23,6 +23,11 @@ namespace Cyber.Util {
Singleton = this;
}
+ ///
+ /// Get the mesh at the defined index.
+ ///
+ /// The mesh.
+ /// Index.
public static Mesh GetMesh(int index) {
return Singleton.Meshes[index];
}