diff --git a/Assets/Models/Items/BeerGlass.blend b/Assets/Models/Items/BeerGlass.blend new file mode 100644 index 0000000..a866bc9 --- /dev/null +++ b/Assets/Models/Items/BeerGlass.blend @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:479ffc947f638c20c4fcce6148d3859db43c1a30bd2e2f7018b99027690e5041 +size 478052 diff --git a/Assets/Models/Items/BeerGlass.blend.meta b/Assets/Models/Items/BeerGlass.blend.meta new file mode 100644 index 0000000..bef56bc --- /dev/null +++ b/Assets/Models/Items/BeerGlass.blend.meta @@ -0,0 +1,84 @@ +fileFormatVersion: 2 +guid: 5d5394069766bad4ea9a5b18f02c9ea9 +timeCreated: 1495068409 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Glass + 7400000: Default Take + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Items/Can.blend b/Assets/Models/Items/Can.blend new file mode 100644 index 0000000..d6fbe81 --- /dev/null +++ b/Assets/Models/Items/Can.blend @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6af8ed8648ba8475a2b8e640aa84b3e0a19bd8f636672b79d4f697ed2b0fb2f7 +size 475064 diff --git a/Assets/Models/Items/Can.blend.meta b/Assets/Models/Items/Can.blend.meta new file mode 100644 index 0000000..7ee24f2 --- /dev/null +++ b/Assets/Models/Items/Can.blend.meta @@ -0,0 +1,84 @@ +fileFormatVersion: 2 +guid: e1eb5a9243bf5ed42915b066f80367cf +timeCreated: 1495077331 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Can + 7400000: Default Take + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Items/Can.blend1.meta b/Assets/Models/Items/Can.blend1.meta new file mode 100644 index 0000000..503ce73 --- /dev/null +++ b/Assets/Models/Items/Can.blend1.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 50d7beb7eaf6bec4fbb04b0dc7deafb9 +timeCreated: 1495077364 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Items/Materials/Aluminum.mat b/Assets/Models/Items/Materials/Aluminum.mat new file mode 100644 index 0000000..4e3ffc1 --- /dev/null +++ b/Assets/Models/Items/Materials/Aluminum.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Aluminum + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.659 + - _GlossyReflections: 1 + - _Metallic: 0.022 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Items/Materials/Aluminum.mat.meta b/Assets/Models/Items/Materials/Aluminum.mat.meta new file mode 100644 index 0000000..f6072c8 --- /dev/null +++ b/Assets/Models/Items/Materials/Aluminum.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5805a99093328ad418de97b3512cffdd +timeCreated: 1495077310 +licenseType: Free +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Items/Materials/Glass.mat b/Assets/Models/Items/Materials/Glass.mat new file mode 100644 index 0000000..879ab03 --- /dev/null +++ b/Assets/Models/Items/Materials/Glass.mat @@ -0,0 +1,76 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Glass + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _ALPHAPREMULTIPLY_ON + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: 3000 + stringTagMap: + RenderType: Transparent + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _GlossMapScale: 1 + - _Glossiness: 0.88 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 0.154} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Items/Materials/Glass.mat.meta b/Assets/Models/Items/Materials/Glass.mat.meta new file mode 100644 index 0000000..9260584 --- /dev/null +++ b/Assets/Models/Items/Materials/Glass.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: ab3b30445f54c744497a54e463882210 +timeCreated: 1495068409 +licenseType: Free +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Items/Materials/Label.mat b/Assets/Models/Items/Materials/Label.mat new file mode 100644 index 0000000..5c26728 --- /dev/null +++ b/Assets/Models/Items/Materials/Label.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Label + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.145 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.028100014, b: 0.028100014, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Items/Materials/Label.mat.meta b/Assets/Models/Items/Materials/Label.mat.meta new file mode 100644 index 0000000..2cc476c --- /dev/null +++ b/Assets/Models/Items/Materials/Label.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: e4ebbb3988a515a469a1f5e7b41847b5 +timeCreated: 1495077310 +licenseType: Free +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Items/Materials/Metal.mat b/Assets/Models/Items/Materials/Metal.mat index 34171bb..a72fc89 100644 --- a/Assets/Models/Items/Materials/Metal.mat +++ b/Assets/Models/Items/Materials/Metal.mat @@ -59,9 +59,9 @@ Material: - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - - _Glossiness: 0.5 + - _Glossiness: 0.834 - _GlossyReflections: 1 - - _Metallic: 0 + - _Metallic: 0.38 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 @@ -71,5 +71,5 @@ Material: - _UVSec: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.2411, g: 0.2367, b: 0.26, a: 1} + - _Color: {r: 0.45588237, g: 0.45588237, b: 0.45588237, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Items/Materials/Neon.mat b/Assets/Models/Items/Materials/Neon.mat index 5173e50..1616feb 100644 --- a/Assets/Models/Items/Materials/Neon.mat +++ b/Assets/Models/Items/Materials/Neon.mat @@ -72,4 +72,4 @@ Material: - _ZWrite: 1 m_Colors: - _Color: {r: 0.9632353, g: 0, b: 0.9366635, a: 1} - - _EmissionColor: {r: 1.0933064, g: 0.61470586, b: 1.1, a: 1} + - _EmissionColor: {r: 2, g: 0.014705896, b: 1.8630834, a: 1} diff --git a/Assets/Models/Items/Materials/Wood.mat b/Assets/Models/Items/Materials/Wood.mat index cf18998..6a8cf7c 100644 --- a/Assets/Models/Items/Materials/Wood.mat +++ b/Assets/Models/Items/Materials/Wood.mat @@ -59,7 +59,7 @@ Material: - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - - _Glossiness: 0.5 + - _Glossiness: 0 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 @@ -71,5 +71,5 @@ Material: - _UVSec: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.196, g: 0.0504, b: 0.0078, a: 1} + - _Color: {r: 0.58823526, g: 0.21345913, b: 0.10380621, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/Items/Revolver.blend.meta b/Assets/Models/Items/Revolver.blend.meta index 8aa5c17..18c1f8a 100644 --- a/Assets/Models/Items/Revolver.blend.meta +++ b/Assets/Models/Items/Revolver.blend.meta @@ -24,6 +24,7 @@ ModelImporter: 7400002: Idle 7400004: Reload 7400006: Shoot + 7400008: Reload (1) 9500000: //RootNode 13700000: Revolver materials: @@ -48,7 +49,175 @@ ModelImporter: animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] - clipAnimations: [] + clipAnimations: + - serializedVersion: 16 + name: Reload (1) + takeName: Reload + firstFrame: 0 + lastFrame: 45 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Armature + weight: 1 + - path: Armature/Root + weight: 1 + - path: Armature/Root/Cylinder + weight: 1 + - path: Armature/Root/Hammer + weight: 1 + - path: Armature/Root/Trigger + weight: 1 + - path: Revolver + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: Idle + takeName: Idle + firstFrame: 0 + lastFrame: 1 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Armature + weight: 1 + - path: Armature/Root + weight: 1 + - path: Armature/Root/Cylinder + weight: 1 + - path: Armature/Root/Hammer + weight: 1 + - path: Armature/Root/Trigger + weight: 1 + - path: Revolver + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: Reload + takeName: Reload + firstFrame: 0 + lastFrame: 45 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Armature + weight: 1 + - path: Armature/Root + weight: 1 + - path: Armature/Root/Cylinder + weight: 1 + - path: Armature/Root/Hammer + weight: 1 + - path: Armature/Root/Trigger + weight: 1 + - path: Revolver + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: Shoot + takeName: Shoot + firstFrame: 0 + lastFrame: 14 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Armature + weight: 1 + - path: Armature/Root + weight: 1 + - path: Armature/Root/Cylinder + weight: 1 + - path: Armature/Root/Hammer + weight: 1 + - path: Armature/Root/Trigger + weight: 1 + - path: Revolver + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] diff --git a/Assets/Models/WorldObjects/BarChair.blend b/Assets/Models/WorldObjects/BarChair.blend new file mode 100644 index 0000000..8c71b99 --- /dev/null +++ b/Assets/Models/WorldObjects/BarChair.blend @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0c0c1b9c29960616a05ae50920353dc1dfac2b1adbd4ce1b2aff83b9dca167df +size 480088 diff --git a/Assets/Models/WorldObjects/BarChair.blend.meta b/Assets/Models/WorldObjects/BarChair.blend.meta new file mode 100644 index 0000000..94c4a0d --- /dev/null +++ b/Assets/Models/WorldObjects/BarChair.blend.meta @@ -0,0 +1,84 @@ +fileFormatVersion: 2 +guid: 9e8a1308fcd61344bae71fd3c94edab3 +timeCreated: 1495061281 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: BarChair + 7400000: Default Take + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/WorldObjects/BarChair.blend1.meta b/Assets/Models/WorldObjects/BarChair.blend1.meta new file mode 100644 index 0000000..53557bf --- /dev/null +++ b/Assets/Models/WorldObjects/BarChair.blend1.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 93d76c181d3457745b0b482b49e2d309 +timeCreated: 1495061357 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/WorldObjects/Materials/RedCloth.mat b/Assets/Models/WorldObjects/Materials/RedCloth.mat new file mode 100644 index 0000000..0ddf985 --- /dev/null +++ b/Assets/Models/WorldObjects/Materials/RedCloth.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: RedCloth + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.0276, b: 0.0276, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/WorldObjects/Materials/RedCloth.mat.meta b/Assets/Models/WorldObjects/Materials/RedCloth.mat.meta new file mode 100644 index 0000000..417a11c --- /dev/null +++ b/Assets/Models/WorldObjects/Materials/RedCloth.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 4e8aae8a922f07948a45ffeffe5b2708 +timeCreated: 1495061203 +licenseType: Free +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/WorldObjects/Materials/Rubber.mat b/Assets/Models/WorldObjects/Materials/Rubber.mat new file mode 100644 index 0000000..d066cc2 --- /dev/null +++ b/Assets/Models/WorldObjects/Materials/Rubber.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Rubber + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.732 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.1065, g: 0.1065, b: 0.1065, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Models/WorldObjects/Materials/Rubber.mat.meta b/Assets/Models/WorldObjects/Materials/Rubber.mat.meta new file mode 100644 index 0000000..3ce30a2 --- /dev/null +++ b/Assets/Models/WorldObjects/Materials/Rubber.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 4a0d4d915e80a59448aaef8e7caa88a8 +timeCreated: 1495061202 +licenseType: Free +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: