diff --git a/Assets/Prefabs/NPC.prefab b/Assets/Prefabs/NPC.prefab index 147ff7d..c057721 100644 --- a/Assets/Prefabs/NPC.prefab +++ b/Assets/Prefabs/NPC.prefab @@ -38,7 +38,6 @@ GameObject: - component: {fileID: 4844777526459442} - component: {fileID: 143753897266899886} - component: {fileID: 114052379458543858} - - component: {fileID: 114425727123615178} m_Layer: 0 m_Name: NPC m_TagString: Untagged @@ -296,18 +295,6 @@ MonoBehaviour: MovementSpeed: 5 CharacterController: {fileID: 143753897266899886} Head: {fileID: 4900355877646882} ---- !u!114 &114425727123615178 -MonoBehaviour: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1045762529817142} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 710d86ec6d539456abdab57a9b2cc730, type: 3} - m_Name: - m_EditorClassIdentifier: - Character: {fileID: 114052379458543858} --- !u!143 &143753897266899886 CharacterController: m_ObjectHideFlags: 1 diff --git a/Assets/Prefabs/PC.prefab b/Assets/Prefabs/PC.prefab index b3b1e7a..707b6ab 100644 --- a/Assets/Prefabs/PC.prefab +++ b/Assets/Prefabs/PC.prefab @@ -9,39 +9,19 @@ Prefab: m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} - m_RootGameObject: {fileID: 1422669118968396} + m_RootGameObject: {fileID: 1297568499365208} m_IsPrefabParent: 1 ---- !u!1 &1367393521135124 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 5 - m_Component: - - component: {fileID: 4520621767022338} - - component: {fileID: 20536939017850154} - - component: {fileID: 92520660233702492} - - component: {fileID: 124340644611118174} - - component: {fileID: 81368304954100402} - - component: {fileID: 114681016693450610} - m_Layer: 0 - m_Name: First Person Camera - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &1422669118968396 +--- !u!1 &1297568499365208 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - - component: {fileID: 4745034248965832} - - component: {fileID: 143085190839734326} - - component: {fileID: 114120944445797642} - - component: {fileID: 114938129367120120} + - component: {fileID: 4586682446228250} + - component: {fileID: 143869468979164672} + - component: {fileID: 114575501420754388} + - component: {fileID: 114385213279389382} m_Layer: 0 m_Name: PC m_TagString: Untagged @@ -49,48 +29,36 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &1465407492939198 +--- !u!1 &1666724255178126 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - - component: {fileID: 4861670299298896} - - component: {fileID: 33142738447108270} - - component: {fileID: 23656274019455490} + - component: {fileID: 4243620059187726} + - component: {fileID: 20678872378488080} + - component: {fileID: 92587472481999408} + - component: {fileID: 124775686376978134} + - component: {fileID: 81660614106265848} + - component: {fileID: 114390919699494652} m_Layer: 0 - m_Name: Nose Mesh - m_TagString: Untagged + m_Name: First Person Camera + m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &1490563693598740 +--- !u!1 &1676210427351718 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - - component: {fileID: 4245281122908444} - m_Layer: 0 - m_Name: Head - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &1497601701666466 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 5 - m_Component: - - component: {fileID: 4588854539913692} - - component: {fileID: 33174926914852960} - - component: {fileID: 23574207876753912} + - component: {fileID: 4400199165588268} + - component: {fileID: 33797246170962224} + - component: {fileID: 23436966457259662} m_Layer: 0 m_Name: Character Mesh m_TagString: Untagged @@ -98,16 +66,31 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &1697572331049850 +--- !u!1 &1934077548447990 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4883048021777868} + m_Layer: 0 + m_Name: Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1938407866563824 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - - component: {fileID: 4009996084503600} - - component: {fileID: 33203557376034266} - - component: {fileID: 23978059256364702} + - component: {fileID: 4126889091672100} + - component: {fileID: 33272790934557900} + - component: {fileID: 23982704159771918} m_Layer: 0 m_Name: Head Mesh m_TagString: Untagged @@ -115,95 +98,81 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &4009996084503600 +--- !u!4 &4126889091672100 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1697572331049850} + m_GameObject: {fileID: 1938407866563824} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.75, y: 0.75, z: 0.75} m_Children: [] - m_Father: {fileID: 4245281122908444} + m_Father: {fileID: 4883048021777868} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &4245281122908444 +--- !u!4 &4243620059187726 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1490563693598740} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 1.6, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4520621767022338} - - {fileID: 4009996084503600} - - {fileID: 4861670299298896} - m_Father: {fileID: 4745034248965832} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &4520621767022338 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1367393521135124} + m_GameObject: {fileID: 1666724255178126} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 4245281122908444} + m_Father: {fileID: 4883048021777868} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &4588854539913692 +--- !u!4 &4400199165588268 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1497601701666466} + m_GameObject: {fileID: 1676210427351718} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.6, z: 0} m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} m_Children: [] - m_Father: {fileID: 4745034248965832} + m_Father: {fileID: 4586682446228250} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &4745034248965832 +--- !u!4 &4586682446228250 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1422669118968396} + m_GameObject: {fileID: 1297568499365208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 4588854539913692} - - {fileID: 4245281122908444} + - {fileID: 4400199165588268} + - {fileID: 4883048021777868} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &4861670299298896 +--- !u!4 &4883048021777868 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1465407492939198} - m_LocalRotation: {x: -0.4244356, y: -0, z: -0, w: 0.90545815} - m_LocalPosition: {x: 0, y: 0.024, z: 0.321} - m_LocalScale: {x: 0.2, y: 0.2, z: 0.2} - m_Children: [] - m_Father: {fileID: 4245281122908444} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: -50.230003, y: 0, z: 0} ---- !u!20 &20536939017850154 + m_GameObject: {fileID: 1934077548447990} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.6, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4243620059187726} + - {fileID: 4126889091672100} + m_Father: {fileID: 4586682446228250} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!20 &20678872378488080 Camera: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1367393521135124} + m_GameObject: {fileID: 1666724255178126} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 @@ -234,12 +203,12 @@ Camera: m_StereoConvergence: 10 m_StereoSeparation: 0.022 m_StereoMirrorMode: 0 ---- !u!23 &23574207876753912 +--- !u!23 &23436966457259662 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1497601701666466} + m_GameObject: {fileID: 1676210427351718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -266,12 +235,12 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 ---- !u!23 &23656274019455490 +--- !u!23 &23982704159771918 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1465407492939198} + m_GameObject: {fileID: 1938407866563824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -298,79 +267,64 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 ---- !u!23 &23978059256364702 -MeshRenderer: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1697572331049850} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_Materials: - - {fileID: 2100000, guid: 915c2edfa28a346cd9231174ce7cbbc8, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &33142738447108270 +--- !u!33 &33272790934557900 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1465407492939198} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!33 &33174926914852960 -MeshFilter: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1497601701666466} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!33 &33203557376034266 -MeshFilter: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1697572331049850} + m_GameObject: {fileID: 1938407866563824} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!81 &81368304954100402 +--- !u!33 &33797246170962224 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1676210427351718} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!81 &81660614106265848 AudioListener: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1367393521135124} + m_GameObject: {fileID: 1666724255178126} m_Enabled: 1 ---- !u!92 &92520660233702492 +--- !u!92 &92587472481999408 Behaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1367393521135124} + m_GameObject: {fileID: 1666724255178126} m_Enabled: 1 ---- !u!114 &114120944445797642 +--- !u!114 &114385213279389382 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1422669118968396} + m_GameObject: {fileID: 1297568499365208} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 710d86ec6d539456abdab57a9b2cc730, type: 3} + m_Name: + m_EditorClassIdentifier: + Character: {fileID: 114575501420754388} +--- !u!114 &114390919699494652 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1666724255178126} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ff26db721962cdf4a8edcdfa9a767d2a, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 11400000, guid: 9b37d8da88a424e7b89894da2e5ce5b4, type: 2} +--- !u!114 &114575501420754388 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1297568499365208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 93b3c1d817b2246bda7f93e02de2ea56, type: 3} @@ -378,45 +332,21 @@ MonoBehaviour: m_EditorClassIdentifier: ID: 0 MovementSpeed: 5 - CharacterController: {fileID: 143085190839734326} - Head: {fileID: 4245281122908444} ---- !u!114 &114681016693450610 -MonoBehaviour: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1367393521135124} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ff26db721962cdf4a8edcdfa9a767d2a, type: 3} - m_Name: - m_EditorClassIdentifier: - profile: {fileID: 11400000, guid: 9b37d8da88a424e7b89894da2e5ce5b4, type: 2} ---- !u!114 &114938129367120120 -MonoBehaviour: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1422669118968396} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 710d86ec6d539456abdab57a9b2cc730, type: 3} - m_Name: - m_EditorClassIdentifier: - Character: {fileID: 114120944445797642} ---- !u!124 &124340644611118174 + CharacterController: {fileID: 143869468979164672} + Head: {fileID: 4883048021777868} +--- !u!124 &124775686376978134 Behaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1367393521135124} + m_GameObject: {fileID: 1666724255178126} m_Enabled: 1 ---- !u!143 &143085190839734326 +--- !u!143 &143869468979164672 CharacterController: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1422669118968396} + m_GameObject: {fileID: 1297568499365208} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 diff --git a/Assets/Prefabs/PC.prefab.meta b/Assets/Prefabs/PC.prefab.meta index b5dd5e2..3237de8 100644 --- a/Assets/Prefabs/PC.prefab.meta +++ b/Assets/Prefabs/PC.prefab.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e8761b9491a974d1780e60dafbd372a2 -timeCreated: 1494323919 +timeCreated: 1494325109 licenseType: Free NativeFormatImporter: mainObjectFileID: 100100000 diff --git a/Assets/Scenes/TestMap.unity b/Assets/Scenes/TestMap.unity index e95ad09..4a9ee1e 100644 --- a/Assets/Scenes/TestMap.unity +++ b/Assets/Scenes/TestMap.unity @@ -450,7 +450,7 @@ GameObject: - component: {fileID: 605817614} - component: {fileID: 605817616} m_Layer: 0 - m_Name: World Root + m_Name: WorldRoot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -468,7 +468,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SyncDB: {fileID: 605817616} - PCEntityPrefab: {fileID: 1422669118968396, guid: e8761b9491a974d1780e60dafbd372a2, + PCEntityPrefab: {fileID: 1297568499365208, guid: e8761b9491a974d1780e60dafbd372a2, type: 2} NPCEntityPrefab: {fileID: 1045762529817142, guid: 88dbba5a284f041afbfbb6e6f52935fa, type: 2} diff --git a/Assets/Scripts/Console/DebugConsole.cs b/Assets/Scripts/Console/DebugConsole.cs index 69b105f..e8879ee 100644 --- a/Assets/Scripts/Console/DebugConsole.cs +++ b/Assets/Scripts/Console/DebugConsole.cs @@ -131,6 +131,10 @@ namespace Cyber.Console { AddCommand("print (text)", "Prints the given text.", (args) => { Println(args[0]); }); + + AddCommand("shutdown", "Shuts the game down.", (args) => { + Application.Quit(); + }); } private void Update() { diff --git a/Assets/Scripts/Controls/PlayerController.cs b/Assets/Scripts/Controls/PlayerController.cs index edd7359..7396691 100644 --- a/Assets/Scripts/Controls/PlayerController.cs +++ b/Assets/Scripts/Controls/PlayerController.cs @@ -32,9 +32,9 @@ namespace Cyber.Controls { // Handle inputs Vector3 Move = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical")); if (Move.sqrMagnitude != 0) { - Character.Move(Character.Head.TransformDirection(Move)); + Character.Move(Character.transform.TransformDirection(Move)); - Client.Send(PktType.MoveCreature, new MoveCreaturePkt(transform.TransformDirection(Move), Character.ID)); + Client.Send(PktType.MoveCreature, new MoveCreaturePkt(Character.transform.TransformDirection(Move), Character.ID)); } else if (Character.Moving()) { Character.Stop(); diff --git a/Assets/Scripts/Entities/Character.cs b/Assets/Scripts/Entities/Character.cs index f61bbfd..716a59b 100644 --- a/Assets/Scripts/Entities/Character.cs +++ b/Assets/Scripts/Entities/Character.cs @@ -48,7 +48,14 @@ namespace Cyber.Entities { /// /// Rotation in euler angles. public void SetRotation(Vector3 EulerAngles) { - Head.localEulerAngles = EulerAngles; + Vector3 HeadRot = Head.localEulerAngles; + HeadRot.x = EulerAngles.x; + HeadRot.z = EulerAngles.z; + Head.localEulerAngles = HeadRot; + + Vector3 BodyRot = transform.localEulerAngles; + BodyRot.y = EulerAngles.y; + transform.localEulerAngles = BodyRot; } /// @@ -58,6 +65,16 @@ namespace Cyber.Entities { return MovementDirection.sqrMagnitude != 0; } + /// + /// The character's rotation. Intended to be given as an input to + /// . + /// + /// The rotation. + public Vector3 GetRotation() { + Vector3 Rotation = new Vector3(Head.localEulerAngles.x, + transform.localEulerAngles.y, Head.localEulerAngles.z); + } + private void FixedUpdate() { CharacterController.Move(MovementDirection * MovementSpeed * Time.fixedDeltaTime); } diff --git a/Assets/Scripts/Entities/Spawner.cs b/Assets/Scripts/Entities/Spawner.cs index 271fd9b..c2c00c1 100644 --- a/Assets/Scripts/Entities/Spawner.cs +++ b/Assets/Scripts/Entities/Spawner.cs @@ -53,14 +53,5 @@ namespace Cyber.Entities { } return Spawned; } - - private void Start() { - } - - private void Update() { - if (Input.GetButtonDown("Jump") && !Term.IsVisible()) { - Spawn(EntityType.NPC, new Vector3(Random.Range(-1f, 1f), 0, Random.Range(-2f, 2f))); - } - } } } \ No newline at end of file