From a71f98ef8ef51f2e0e599c94bae4fb65fd9eac9a Mon Sep 17 00:00:00 2001 From: teascade Date: Fri, 19 May 2017 23:29:57 +0300 Subject: [PATCH] Add coin #14 --- Assets/Models/Items/Coin.blend | 3 + Assets/Models/Items/Coin.blend.meta | 84 +++++++++++++++++++++ Assets/Models/Items/Materials/Gold.mat | 75 ++++++++++++++++++ Assets/Models/Items/Materials/Gold.mat.meta | 9 +++ 4 files changed, 171 insertions(+) create mode 100644 Assets/Models/Items/Coin.blend create mode 100644 Assets/Models/Items/Coin.blend.meta create mode 100644 Assets/Models/Items/Materials/Gold.mat create mode 100644 Assets/Models/Items/Materials/Gold.mat.meta diff --git a/Assets/Models/Items/Coin.blend b/Assets/Models/Items/Coin.blend new file mode 100644 index 0000000..c9dcfb0 --- /dev/null +++ b/Assets/Models/Items/Coin.blend @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63a75c9e3ab2aff7b24452fb6341b38f5620e8c400877a5d8964dbe1ed24590a +size 504108 diff --git a/Assets/Models/Items/Coin.blend.meta b/Assets/Models/Items/Coin.blend.meta new file mode 100644 index 0000000..8a9c7f0 --- /dev/null +++ b/Assets/Models/Items/Coin.blend.meta @@ -0,0 +1,84 @@ +fileFormatVersion: 2 +guid: 49474bb5500f520428119b25938252e0 +timeCreated: 1495225758 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Cylinder + 7400000: Default Take + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Items/Materials/Gold.mat b/Assets/Models/Items/Materials/Gold.mat new file mode 100644 index 0000000..c66015d --- /dev/null +++ b/Assets/Models/Items/Materials/Gold.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! 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