From d80bfe84f54b655891f57fcae9f3c0a7e14f2884 Mon Sep 17 00:00:00 2001 From: excitedneon Date: Wed, 10 May 2017 16:11:50 +0300 Subject: [PATCH] Set best shadows to be more high res and organize TestMap --- Assets/Scenes/TestMap.unity | 167 ++++++++++++++++++++------ ProjectSettings/QualitySettings.asset | 2 +- 2 files changed, 131 insertions(+), 38 deletions(-) diff --git a/Assets/Scenes/TestMap.unity b/Assets/Scenes/TestMap.unity index c313f69..2b5b7a0 100644 --- a/Assets/Scenes/TestMap.unity +++ b/Assets/Scenes/TestMap.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} + m_IndirectSpecularColor: {r: 0.4474725, g: 0.49742317, b: 0.57529545, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -108,6 +108,37 @@ NavMeshSettings: tileSize: 256 accuratePlacement: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &19192149 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 19192150} + m_Layer: 0 + m_Name: Static World + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &19192150 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 19192149} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 4.039651, y: -2.292325, z: -10.772432} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 769207969} + - {fileID: 1810916633} + - {fileID: 949094013} + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &270758321 GameObject: m_ObjectHideFlags: 0 @@ -242,6 +273,38 @@ CanvasRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 270758321} +--- !u!1 &344272454 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 344272455} + m_Layer: 0 + m_Name: Systems + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &344272455 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 344272454} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 2.2207036, y: -2.900241, z: -12.007475} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 605817615} + - {fileID: 1463006272} + - {fileID: 1939832658} + - {fileID: 375619906} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &375619905 GameObject: m_ObjectHideFlags: 0 @@ -264,12 +327,12 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 375619905} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.2207036, y: 2.900241, z: 12.007475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 8 + m_Father: {fileID: 344272455} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &375619907 MonoBehaviour: @@ -467,12 +530,12 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 605817613} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.2207036, y: 2.900241, z: 12.007475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 3 + m_Father: {fileID: 344272455} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &605817616 MonoBehaviour: @@ -568,10 +631,10 @@ Transform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 769207964} m_LocalRotation: {x: 0.3826837, y: -0, z: -0, w: 0.9238795} - m_LocalPosition: {x: 0, y: 5, z: -5} + m_LocalPosition: {x: -4.039651, y: 7.292325, z: 5.7724323} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 19192150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 45.000004, y: 0, z: 0} --- !u!1 &792995699 @@ -734,8 +797,8 @@ RectTransform: m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 2000206070} - m_Father: {fileID: 0} - m_RootOrder: 5 + m_Father: {fileID: 1490933147} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -763,15 +826,15 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 949094012} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -4.039651, y: 2.292325, z: 10.772432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1444061385} - {fileID: 1199326066} - {fileID: 1377895208} - {fileID: 1010010450} - m_Father: {fileID: 0} + m_Father: {fileID: 19192150} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1010010449 @@ -786,7 +849,7 @@ GameObject: - component: {fileID: 1010010452} - component: {fileID: 1010010451} m_Layer: 0 - m_Name: Cube + m_Name: Test Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -799,8 +862,8 @@ Transform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1010010449} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2.974, y: 1.194, z: -2.696} - m_LocalScale: {x: 0.4662559, y: 0.4662559, z: 0.4662559} + m_LocalPosition: {x: -3, y: 1.25, z: -2.5} + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 949094013} m_RootOrder: 3 @@ -911,12 +974,12 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1116159554} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.2207036, y: 2.900241, z: 12.007475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 4 + m_Father: {fileID: 1490933147} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1199326062 GameObject: @@ -1203,12 +1266,42 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1463006270} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.2207036, y: 2.900241, z: 12.007475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] + m_Father: {fileID: 344272455} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1490933146 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 1490933147} + m_Layer: 0 + m_Name: UI + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1490933147 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1490933146} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 2.2207036, y: -2.900241, z: -12.007475} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1116159557} + - {fileID: 822377732} m_Father: {fileID: 0} - m_RootOrder: 6 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1810916631 GameObject: @@ -1220,7 +1313,7 @@ GameObject: - component: {fileID: 1810916633} - component: {fileID: 1810916632} m_Layer: 0 - m_Name: Directional Light + m_Name: Sun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -1245,8 +1338,8 @@ Light: m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 + m_Bias: 0.02 + m_NormalBias: 0.1 m_NearPlane: 0.2 m_Cookie: {fileID: 0} m_DrawHalo: 0 @@ -1268,13 +1361,13 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1810916631} - m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} - m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalRotation: {x: 0.40528938, y: -0.33801213, z: 0.073977225, w: 0.84617704} + m_LocalPosition: {x: -4.039651, y: 5.292325, z: 10.772432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 19192150} m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} + m_LocalEulerAnglesHint: {x: 47.384003, y: -49.138, z: -12.694} --- !u!1 &1815899003 GameObject: m_ObjectHideFlags: 0 @@ -1388,12 +1481,12 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1939832656} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.2207036, y: 2.900241, z: 12.007475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 7 + m_Father: {fileID: 344272455} + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2000206069 GameObject: diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 6877e52..e40edf8 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -88,7 +88,7 @@ QualitySettings: name: Looking Good pixelLightCount: 6 shadows: 2 - shadowResolution: 2 + shadowResolution: 3 shadowProjection: 1 shadowCascades: 4 shadowDistance: 150