diff --git a/core/src/com/saltosion/gladiator/level/premade/Round10Level.java b/core/src/com/saltosion/gladiator/level/premade/Round10Level.java index 094ba1a..196a30e 100644 --- a/core/src/com/saltosion/gladiator/level/premade/Round10Level.java +++ b/core/src/com/saltosion/gladiator/level/premade/Round10Level.java @@ -1,7 +1,19 @@ -/* - * To change this license header, choose License Headers in Project Properties. - * To change this template file, choose Tools | Templates - * and open the template in the editor. +/** + * GladiatorBrawler is a 2D swordfighting game. + * Copyright (C) 2015 Jeasonfire/Allexit + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . */ package com.saltosion.gladiator.level.premade; @@ -15,10 +27,6 @@ import com.saltosion.gladiator.util.Direction; import com.saltosion.gladiator.util.Global; import java.util.ArrayList; -/** - * - * @author Medvith - */ public class Round10Level implements Level { public Entity player; @@ -47,8 +55,9 @@ public class Round10Level implements Level { @Override public void generate() { AppUtil.levelFactory.createLevelBase(); - enemies.add(AppUtil.entityFactory.createEnemy(new Vector2(10, 2), Direction.LEFT, + player = AppUtil.entityFactory.createPlayer(new Vector2(-7.5f, 2), Direction.RIGHT); + enemies.add(AppUtil.entityFactory.createEnemy(new Vector2(7.5f, 2), Direction.LEFT, new CAI().setReactDistance(15f).setAIListener(new RelentlessAI()))); } - + } diff --git a/core/src/com/saltosion/gladiator/state/InGameState.java b/core/src/com/saltosion/gladiator/state/InGameState.java index 599ddf1..2dc4b7c 100644 --- a/core/src/com/saltosion/gladiator/state/InGameState.java +++ b/core/src/com/saltosion/gladiator/state/InGameState.java @@ -39,7 +39,7 @@ public class InGameState extends BaseState { * Add new levels to this list */ private static final Level[] levels = {new Round1Level(), new Round2Level(), - new Round3Level(), new Round4Level(), new Round5Level(), new Round6Level(), + new Round3Level(), new Round4Level(), new Round5Level(), new Round6Level(), new Round7Level(), new Round8Level(), new Round9Level(), new Round10Level()}; private Level level;