/** * GladiatorBrawler is a 2D swordfighting game. * Copyright (C) 2015 Jeasonfire/Allexit * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.saltosion.gladiator.components; import com.badlogic.ashley.core.Component; import com.saltosion.gladiator.listeners.AIListener; public class CAI extends Component { private AIListener listener; private float reactDistance = 1; public CAI setReactDistance(float reactDistance) { this.reactDistance = reactDistance; return this; } public float getReactDistance() { return reactDistance; } public CAI setAIListener(AIListener listener) { this.listener = listener; return this; } public AIListener getAIListener() { return listener; } }