From 07891ba69f633347abd0ee11627e5778cc7a70ec Mon Sep 17 00:00:00 2001 From: teascade Date: Mon, 20 Apr 2020 23:44:24 +0300 Subject: [PATCH] Add camp fog --- Assets/Materials/CampFog.mat | 80 ++ Assets/Materials/CampFog.mat.meta | 8 + Assets/Scenes/Yee.unity | 2132 ++-------------------------- Assets/Scripts/CampfireFog.cs | 13 + Assets/Scripts/CampfireFog.cs.meta | 11 + Assets/Shaders.meta | 8 + Assets/Shaders/CampFog.shader | 72 + Assets/Shaders/CampFog.shader.meta | 9 + 8 files changed, 301 insertions(+), 2032 deletions(-) create mode 100644 Assets/Materials/CampFog.mat create mode 100644 Assets/Materials/CampFog.mat.meta create mode 100644 Assets/Scripts/CampfireFog.cs create mode 100644 Assets/Scripts/CampfireFog.cs.meta create mode 100644 Assets/Shaders.meta create mode 100644 Assets/Shaders/CampFog.shader create mode 100644 Assets/Shaders/CampFog.shader.meta diff --git a/Assets/Materials/CampFog.mat b/Assets/Materials/CampFog.mat new file mode 100644 index 0000000..27912be --- /dev/null +++ b/Assets/Materials/CampFog.mat @@ -0,0 +1,80 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: CampFog + m_Shader: {fileID: 4800000, guid: 134ef850c5fcf3647bb68bbcf0882395, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - 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pos; + if (_ScreenParams.y > _ScreenParams.x) { + distance.y /= (_ScreenParams.x / _ScreenParams.y); + } else { + distance.x /= (_ScreenParams.y / _ScreenParams.x); + } + float value = length(distance) / length(unity_ObjectToWorld[0].xyz); + value = 1 - value * i.center.w * _Intensity; + fixed4 col = fixed4(_FogColor.xyz * value, value * _Transparency); + return col; + } + ENDCG + } + } +} diff --git a/Assets/Shaders/CampFog.shader.meta b/Assets/Shaders/CampFog.shader.meta new file mode 100644 index 0000000..6e4fc80 --- /dev/null +++ b/Assets/Shaders/CampFog.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 134ef850c5fcf3647bb68bbcf0882395 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: