From 3dfb96eebdca609baa322b9632f090cad394a7b3 Mon Sep 17 00:00:00 2001 From: teascade Date: Mon, 20 Apr 2020 02:20:51 +0300 Subject: [PATCH] Make the lorax great again --- Assets/Scenes/Yee.unity | 1309153 ++++++++++++++++++++++++++++++++++++ 1 file changed, 1309153 insertions(+) diff --git a/Assets/Scenes/Yee.unity b/Assets/Scenes/Yee.unity index 4036b06..d76f0bb 100644 --- a/Assets/Scenes/Yee.unity +++ b/Assets/Scenes/Yee.unity @@ -123,6 +123,15673 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &194019 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 194020} + - component: {fileID: 194022} + - component: {fileID: 194021} + m_Layer: 0 + m_Name: Tree + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &194020 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 194019} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 170, y: 170, z: 170} + m_Children: [] + m_Father: {fileID: 1668356146} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &194021 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 194019} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - 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