From 6dee081ae4897a13e970668f877419e0d63f6b1f Mon Sep 17 00:00:00 2001 From: teascade Date: Sun, 19 Apr 2020 22:59:18 +0300 Subject: [PATCH] Add trees and sticks --- Assets/Scenes/Yee.unity | 3558 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 3558 insertions(+) diff --git a/Assets/Scenes/Yee.unity b/Assets/Scenes/Yee.unity index 4ce4fa3..c2226ec 100644 --- a/Assets/Scenes/Yee.unity +++ b/Assets/Scenes/Yee.unity @@ -123,6 +123,12 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!4 &22149899 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1416060363081332451, guid: 410d196d969ed404a883c67749ad3170, + type: 3} + m_PrefabInstance: {fileID: 1540926097} + m_PrefabAsset: {fileID: 0} --- !u!1 &25275450 GameObject: m_ObjectHideFlags: 0 @@ -217,6 +223,12 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25275450} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &48870992 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5327936629455661424, guid: 46e8ab3179fc53841920eb9ab6986b24, + type: 3} + m_PrefabInstance: {fileID: 397301054} + m_PrefabAsset: {fileID: 0} --- !u!1 &62558467 GameObject: m_ObjectHideFlags: 0 @@ -465,6 +477,75 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 71220340} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &102299117 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1138615643} + m_Modifications: + - 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