From 7b0468aa5c5e45124b17e5d092a4ccef2dab085f Mon Sep 17 00:00:00 2001 From: Jens Pitkanen Date: Mon, 20 Apr 2020 03:49:50 +0300 Subject: [PATCH] Optimize the lorax out for now --- Assets/Prefabs/Environment/DeadTree.prefab | 13 ------------- Assets/Prefabs/Environment/Foliage.prefab | 13 ------------- Assets/Prefabs/Environment/LefaTree.prefab | 13 ------------- Assets/Prefabs/Environment/PineTree.prefab | 13 ------------- Assets/Scripts/Lorax.cs | 1 + 5 files changed, 1 insertion(+), 52 deletions(-) diff --git a/Assets/Prefabs/Environment/DeadTree.prefab b/Assets/Prefabs/Environment/DeadTree.prefab index efbcb6a..ba64faf 100644 --- a/Assets/Prefabs/Environment/DeadTree.prefab +++ b/Assets/Prefabs/Environment/DeadTree.prefab @@ -9,7 +9,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 6146008682649884421} - - component: {fileID: -649907758206895049} m_Layer: 0 m_Name: DeadTree m_TagString: Untagged @@ -32,18 +31,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &-649907758206895049 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3828898392337730748} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 049498ca6910d2d4d915c7a47791a4dc, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!136 &3559412524811406020 CapsuleCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Environment/Foliage.prefab b/Assets/Prefabs/Environment/Foliage.prefab index c164f26..afe93c7 100644 --- a/Assets/Prefabs/Environment/Foliage.prefab +++ b/Assets/Prefabs/Environment/Foliage.prefab @@ -9,7 +9,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 3251905180775543372} - - component: {fileID: 694582686422640730} m_Layer: 0 m_Name: Foliage m_TagString: Untagged @@ -32,18 +31,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &694582686422640730 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3986516409580175158} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 049498ca6910d2d4d915c7a47791a4dc, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!1001 &9014123283363007162 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Environment/LefaTree.prefab b/Assets/Prefabs/Environment/LefaTree.prefab index 4fdd73b..616fb0c 100644 --- a/Assets/Prefabs/Environment/LefaTree.prefab +++ b/Assets/Prefabs/Environment/LefaTree.prefab @@ -9,7 +9,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 1416060363081332451} - - component: {fileID: 4864167641988283359} m_Layer: 0 m_Name: LefaTree m_TagString: Untagged @@ -32,18 +31,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &4864167641988283359 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6700814859666117554} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 049498ca6910d2d4d915c7a47791a4dc, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!1001 &5323890504769059336 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Environment/PineTree.prefab b/Assets/Prefabs/Environment/PineTree.prefab index 98adbc7..4fcef63 100644 --- a/Assets/Prefabs/Environment/PineTree.prefab +++ b/Assets/Prefabs/Environment/PineTree.prefab @@ -9,7 +9,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 5327936629455661424} - - component: {fileID: -4627941334550427029} m_Layer: 0 m_Name: PineTree m_TagString: Untagged @@ -32,18 +31,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &-4627941334550427029 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2469457951508719009} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 049498ca6910d2d4d915c7a47791a4dc, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!1001 &2749315332302543984 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Lorax.cs b/Assets/Scripts/Lorax.cs index ad34829..8986fe6 100644 --- a/Assets/Scripts/Lorax.cs +++ b/Assets/Scripts/Lorax.cs @@ -60,6 +60,7 @@ public class Lorax : MonoBehaviour { if (Chunks[CurrentChunk] == null) { Chunks[CurrentChunk] = new GameObject("Chunk " + CurrentChunk); Chunks[CurrentChunk].transform.parent = transform; + Chunks[CurrentChunk].SetActive(false); } if (Random.value > TreeChance) { continue;