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b/Assets/Scripts/CameraBobber.cs @@ -18,6 +18,7 @@ public class CameraBobber : MonoBehaviour { public bool InAir = false; public AudioSource FootstepSource; // TODO: Vary by ground material + public AudioClip[] LandingFootstepClips; public AudioClip[] RightFootstepClips; public AudioClip[] LeftFootstepClips; @@ -57,9 +58,12 @@ public class CameraBobber : MonoBehaviour { } CameraTransform.localPosition = Vector3.Lerp(CameraTransform.localPosition, TargetPosition, 10f * Time.deltaTime); - if ((Moving != WasMoving && !InAir) || WasInAir != InAir) { + if (Moving != WasMoving && !InAir) { AlternateStep(); PlayStepSound(GetClips(LastStep), 0.7f); + } else if (WasInAir != InAir) { + AlternateStep(); + PlayStepSound(LandingFootstepClips, 1f); } WasMoving = Moving; diff --git a/Assets/Scripts/CampfireSfx.cs b/Assets/Scripts/CampfireSfx.cs index 9dab324..788e6b7 100644 --- a/Assets/Scripts/CampfireSfx.cs +++ b/Assets/Scripts/CampfireSfx.cs @@ -25,7 +25,7 @@ public class CampfireSfx : MonoBehaviour { AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 0, 10f * Time.deltaTime); return; } else { - IntenseAmbientSource.volume = Mathf.Max(ActiveBurn, Mathf.Clamp((Campfire.Fuel - Campfire.GoodFuelAmount) / Campfire.GoodFuelAmount, 0, 1)); + IntenseAmbientSource.volume = Mathf.Max(ActiveBurn, Mathf.Clamp((Campfire.Fuel - Campfire.GoodFuelAmount) / Campfire.GoodFuelAmount, 0, 1) * 0.2f); ActiveBurnSource.volume = Mathf.Pow(ActiveBurn, 0.3f); AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 1, 10f * Time.deltaTime); } diff --git a/Assets/Scripts/GameOverMenu.cs b/Assets/Scripts/GameOverMenu.cs index 3db760f..9dc7910 100644 --- a/Assets/Scripts/GameOverMenu.cs +++ b/Assets/Scripts/GameOverMenu.cs @@ -20,6 +20,7 @@ public class GameOverMenu : MonoBehaviour { bool IsGameOver = GameState.Current == State.GameOver; Canvas.alpha = Mathf.Lerp(Canvas.alpha, IsGameOver ? 1 : 0, instantTransition ? 1 : 2f * Time.deltaTime); Canvas.blocksRaycasts = IsGameOver; + Canvas.interactable = IsGameOver; } public void Replay() { diff --git a/Assets/Scripts/LoraxCuller.cs b/Assets/Scripts/LoraxCuller.cs index 4381d0a..64c043d 100644 --- a/Assets/Scripts/LoraxCuller.cs +++ b/Assets/Scripts/LoraxCuller.cs @@ -21,8 +21,10 @@ public class LoraxCuller : MonoBehaviour { Lorax Lorax = Loraces[LoraxIndex]; for (int ChunkIndex = 0; ChunkIndex < ChunkKeepAliveTransforms.Count; ChunkIndex++) { Vector3 KeepAlivePosition = ChunkKeepAliveTransforms[ChunkIndex].position; + Debug.DrawLine(KeepAlivePosition, KeepAlivePosition + Vector3.up * 5, Color.red); GameObject NewChunk = Lorax.GetChunkAt(KeepAlivePosition.x, KeepAlivePosition.z); + if (EnabledChunks[LoraxIndex, ChunkIndex] != NewChunk) { if (EnabledChunks[LoraxIndex, ChunkIndex] != null) { EnabledChunks[LoraxIndex, ChunkIndex].SetActive(false); diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs index 6089dbd..d464dbf 100644 --- a/Assets/Scripts/PauseMenu.cs +++ b/Assets/Scripts/PauseMenu.cs @@ 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b/Assets/Sounds/Footsteps/FootstepAbrupt01.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 70afe4110ccbea44585111b0a2c885d4 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sounds/Footsteps/FootstepLanding01.ogg b/Assets/Sounds/Footsteps/FootstepLanding01.ogg new file mode 100644 index 0000000..a166e3a Binary files /dev/null and b/Assets/Sounds/Footsteps/FootstepLanding01.ogg differ diff --git a/Assets/Sounds/Footsteps/FootstepLanding01.ogg.meta b/Assets/Sounds/Footsteps/FootstepLanding01.ogg.meta new file mode 100644 index 0000000..bff0104 --- /dev/null +++ b/Assets/Sounds/Footsteps/FootstepLanding01.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 3e307d22d58319f458ba09d796ad7649 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sounds/Footsteps/FootstepLanding02.ogg b/Assets/Sounds/Footsteps/FootstepLanding02.ogg new file mode 100644 index 0000000..03bb92c Binary files /dev/null and b/Assets/Sounds/Footsteps/FootstepLanding02.ogg differ diff --git a/Assets/Sounds/Footsteps/FootstepLanding02.ogg.meta b/Assets/Sounds/Footsteps/FootstepLanding02.ogg.meta new file mode 100644 index 0000000..3d92fbb --- /dev/null +++ b/Assets/Sounds/Footsteps/FootstepLanding02.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 652c0852712c8e241a4bf111931dcdc7 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/CREDITS.md b/CREDITS.md new file mode 100644 index 0000000..31bead5 --- /dev/null +++ b/CREDITS.md @@ -0,0 +1,3 @@ +External assets used: +- Campfire sounds from the Yle archive: https://freesound.org/people/YleArkisto/sounds/299266/ +- Footsteps by revolt2563: https://freesound.org/people/revolt2563/sounds/352870/