%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &6166170817692975783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6166170817692975782} - component: {fileID: 5133887194504435357} m_Layer: 0 m_Name: Lorax m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6166170817692975782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6166170817692975783} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.9719849, y: 0.2685318, z: -15.503647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5133887194504435357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6166170817692975783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8df7bcbf7138e33448643b71967f880c, type: 3} m_Name: m_EditorClassIdentifier: Terrain: {fileID: 0} Seed: 2 Regen: 0 SpawnableTrees: - {fileID: 3828898392337730748, guid: b6ff003e05b42fb4e9319ea8bb82d882, type: 3} - {fileID: 6700814859666117554, guid: 410d196d969ed404a883c67749ad3170, type: 3} - {fileID: 2469457951508719009, guid: 46e8ab3179fc53841920eb9ab6986b24, type: 3} Chances: 02000000070000000e000000 HeightMin: 7.5 HeightMax: 9 TreeChance: 0.9 CampSize: 8 CampMiddle: {x: -1, y: 0, z: -1} RandomNudge: 3 Denseness: 3 MinimumAdjacency: 3