[remap] importer="texture" type="CompressedTexture2D" uid="uid://df7o4s3m0a45a" path.s3tc="res://.godot/imported/steel_fence.png-2ca9fbc18111aaa72215bc13667b1bfa.s3tc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://textures/steel_fence.png" dest_files=["res://.godot/imported/steel_fence.png-2ca9fbc18111aaa72215bc13667b1bfa.s3tc.ctex"] [params] compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=0