[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://nayxb8n7see2"] [ext_resource type="Script" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_04y3n"] [resource] script = ExtResource("1_04y3n") classname = "Phong" description = "Phong shading options for SolidClass geometry." func_godot_internal = false base_classes = Array[Resource]([]) class_properties = { "_phong": { "Disabled": 0, "Smooth shading": 1 }, "_phong_angle": 89.0 } class_property_descriptions = { "_phong": ["Phong shading", 0], "_phong_angle": "Phong smoothing angle" } meta_properties = { "color": Color(0.8, 0.8, 0.8, 1), "size": AABB(-8, -8, -8, 8, 8, 8) } node_class = "" name_property = ""