[gd_scene load_steps=15 format=3 uid="uid://dv81sy34l8ice"] [ext_resource type="CameraAttributesPhysical" uid="uid://cxyj2tvfksjl6" path="res://scenes/hazy_env_camera_attrs.tres" id="1_kljnd"] [ext_resource type="LightmapGIData" uid="uid://ipje5nrsxy3r" path="res://scenes/stairs/stairs.lmbake" id="2_36ysp"] [ext_resource type="PackedScene" uid="uid://br315evr8x2gt" path="res://scenes/hazy_env.tscn" id="3_gdvn0"] [ext_resource type="PackedScene" uid="uid://mgs2yc1fcem7" path="res://scenes/stairs/stairs_map.tscn" id="4_87fvr"] [ext_resource type="PackedScene" uid="uid://wjbuh7jk50nm" path="res://scenes/player.tscn" id="8_6btor"] [ext_resource type="PackedScene" uid="uid://b5asfx4vribls" path="res://scenes/interface/hud.tscn" id="8_i25qr"] [ext_resource type="PackedScene" uid="uid://c670g1qg5gaug" path="res://scenes/interface/pause_menu.tscn" id="9_cfhxe"] [ext_resource type="Shader" uid="uid://c75j6c1ufl7b4" path="res://materials/blueprint_base.tres" id="9_j6rdw"] [ext_resource type="PackedScene" uid="uid://d02cqylu3xwos" path="res://scenes/table.tscn" id="10_hcwch"] [sub_resource type="ViewportTexture" id="ViewportTexture_5jiut"] viewport_path = NodePath("SubViewport") [sub_resource type="Gradient" id="Gradient_5usnw"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_owd82"] noise_type = 3 frequency = 0.0785 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_g0wnn"] color_ramp = SubResource("Gradient_5usnw") noise = SubResource("FastNoiseLite_owd82") [sub_resource type="ShaderMaterial" id="ShaderMaterial_ltak5"] resource_local_to_scene = true render_priority = 0 shader = ExtResource("9_j6rdw") shader_parameter/FloatParameter = 0.002 shader_parameter/ColorParameter2 = Color(0, 0, 1, 0) shader_parameter/ColorParameter = Color(1, 1, 1, 1) shader_parameter/Texture2DParameter = SubResource("ViewportTexture_5jiut") shader_parameter/Texture2DParameter2 = SubResource("NoiseTexture2D_g0wnn") [node name="Stairs" type="Node3D"] [node name="LightmapGI" type="LightmapGI" parent="."] quality = 3 bounces = 5 bounce_indirect_energy = 1.5 camera_attributes = ExtResource("1_kljnd") light_data = ExtResource("2_36ysp") [node name="HazyEnv" parent="." instance=ExtResource("3_gdvn0")] [node name="Player" parent="." instance=ExtResource("8_6btor")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -58.6119, 24, 3.65156) MaxVolumeWindHeight = 60.0 [node name="table" parent="." node_paths=PackedStringArray("Hud", "TrenchbroomMap") instance=ExtResource("10_hcwch")] transform = Transform3D(-0.0123217, 0, 0.999924, 0, 1, 0, -0.999924, 0, -0.0123217, -58.2601, 24.0011, 0) Hud = NodePath("../HUD") TrenchbroomMap = NodePath("../StairsMap") RelativeScale = 0.002 [node name="BlueprintDrawing" type="CSGBox3D" parent="table"] transform = Transform3D(-2.79397e-09, 0, -1.00001, 0, 1, 0, 1.00001, 0, -2.79397e-09, -0.0370032, 1.1081, 4.57764e-05) size = Vector3(1.04, 0.001, 0.52) material = SubResource("ShaderMaterial_ltak5") [node name="StairsMap" parent="." instance=ExtResource("4_87fvr")] [node name="HUD" parent="." node_paths=PackedStringArray("Player") instance=ExtResource("8_i25qr")] Player = NodePath("../Player") [node name="PauseMenu" parent="." instance=ExtResource("9_cfhxe")] [node name="SubViewport" type="SubViewport" parent="."] msaa_3d = 3 size = Vector2i(512, 1024) [node name="BlueprintOrthoCam" type="Camera3D" parent="SubViewport"] transform = Transform3D(-4.37114e-08, -1, 0, -4.37114e-08, 1.91069e-15, -1, 1, -4.37114e-08, -4.37114e-08, 59.259, -1, 0) keep_aspect = 0 projection = 1 size = 270.0 far = 2.0