[gd_scene load_steps=4 format=3 uid="uid://wjbuh7jk50nm"] [ext_resource type="Script" path="res://scripts/Player.cs" id="1_aff2a"] [ext_resource type="PackedScene" uid="uid://ddcoq5j1kntji" path="res://scenes/grappling_hook.tscn" id="2_s04ug"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_rgktv"] height = 1.9 radius = 0.3 [node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("Eye")] script = ExtResource("1_aff2a") Eye = NodePath("PlayerEyeCamera") GrapplingHookInstantiable = ExtResource("2_s04ug") [node name="PlayerEyeCamera" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.95, 0) shape = SubResource("CylinderShape3D_rgktv") [node name="CenterContainer" type="CenterContainer" parent="."] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="ColorRect" type="ColorRect" parent="CenterContainer"] custom_minimum_size = Vector2(16, 2) layout_mode = 2 mouse_filter = 1 [node name="ColorRect2" type="ColorRect" parent="CenterContainer"] custom_minimum_size = Vector2(2, 16) layout_mode = 2 mouse_filter = 1