[gd_scene load_steps=5 format=3 uid="uid://br315evr8x2gt"] [ext_resource type="CameraAttributesPhysical" uid="uid://cxyj2tvfksjl6" path="res://scenes/hazy_env_camera_attrs.tres" id="1_84mop"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_2n8bf"] sky_top_color = Color(0.749822, 0.794765, 0.857504, 1) sky_horizon_color = Color(1, 1, 1, 1) ground_bottom_color = Color(1, 1, 1, 1) ground_horizon_color = Color(1, 1, 1, 1) [sub_resource type="Sky" id="Sky_jvem5"] sky_material = SubResource("ProceduralSkyMaterial_2n8bf") [sub_resource type="Environment" id="Environment_exkg8"] background_mode = 2 sky = SubResource("Sky_jvem5") tonemap_mode = 2 [node name="HazyEnv" type="Node3D"] [node name="Sun" type="DirectionalLight3D" parent="."] transform = Transform3D(0.914416, 0.167281, -0.368593, 0.265225, 0.44028, 0.857793, 0.305777, -0.88214, 0.358232, 0, 2, 0) light_angular_distance = 0.5 light_bake_mode = 1 [node name="Env" type="WorldEnvironment" parent="."] environment = SubResource("Environment_exkg8") camera_attributes = ExtResource("1_84mop")