12 lines
255 B
C#
12 lines
255 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NeonTea.Quakeball.Util {
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public class PhysicsSyncer : MonoBehaviour {
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private void Update() {
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Physics.SyncTransforms();
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}
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}
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}
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