quakeball/Assets/Scripts/Combat/HitRegisterer.cs

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2020-08-05 20:07:51 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HitRegisterer : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}