Add Unity project, config files
This commit is contained in:
commit
12d06e6093
5
.editorconfig
Normal file
5
.editorconfig
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@ -0,0 +1,5 @@
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||||
root = true
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||||
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[*]
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end_of_line = lf
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insert_final_newline = true
|
96
.gitignore
vendored
Normal file
96
.gitignore
vendored
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@ -0,0 +1,96 @@
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# Autogenerated (look at the end of the file for manual additions):
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# Created by https://www.toptal.com/developers/gitignore/api/unity,visualstudiocode
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# Edit at https://www.toptal.com/developers/gitignore?templates=unity,visualstudiocode
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### Unity ###
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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Uu]ser[Ss]ettings/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# Crashlytics generated file
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crashlytics-build.properties
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# Autogenerated files
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InitTestScene*.unity.meta
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InitTestScene*.unity
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### VisualStudioCode ###
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.vscode/*
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!.vscode/settings.json
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!.vscode/tasks.json
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!.vscode/launch.json
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!.vscode/extensions.json
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*.code-workspace
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### VisualStudioCode Patch ###
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# Ignore all local history of files
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.history
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# End of https://www.toptal.com/developers/gitignore/api/unity,visualstudiocode
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# Manual changes:
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# VS code configurations
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/.vscode/
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# Local development scenes / assets
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/[Aa]ssets/[Dd]eveloper/
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/[Aa]ssets/[Dd]eveloper.meta
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8
Assets/Scenes.meta
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8
Assets/Scenes.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f4893794e242c0a428d190db4df945d3
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folderAsset: yes
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||||
DefaultImporter:
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externalObjects: {}
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||||
userData:
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assetBundleName:
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assetBundleVariant:
|
8
Assets/Scenes/PrefabEnvironments.meta
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8
Assets/Scenes/PrefabEnvironments.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f06ac6f9b5a429f46913bb083cb7889f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
300
Assets/Scenes/PrefabEnvironments/RegularPrefabEnvironment.unity
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300
Assets/Scenes/PrefabEnvironments/RegularPrefabEnvironment.unity
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@ -0,0 +1,300 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_SceneGUID: 00000000000000000000000000000000
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m_OcclusionCullingData: {fileID: 0}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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m_GIWorkflowMode: 1
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m_GISettings:
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serializedVersion: 2
|
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|
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m_IndirectOutputScale: 1
|
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m_EnableBakedLightmaps: 1
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m_EnableRealtimeLightmaps: 0
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m_LightmapEditorSettings:
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serializedVersion: 12
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|
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|
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|
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|
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|
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m_PVRCulling: 1
|
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m_PVRFilteringGaussRadiusDirect: 1
|
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m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
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m_LightingDataAsset: {fileID: 0}
|
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--- !u!196 &4
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NavMeshSettings:
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|
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serializedVersion: 2
|
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agentTypeID: 0
|
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agentRadius: 0.5
|
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agentHeight: 2
|
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|
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|
||||
ledgeDropHeight: 0
|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
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accuratePlacement: 0
|
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|
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|
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debug:
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--- !u!1 &591903314
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--- !u!81 &591903315
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--- !u!20 &591903316
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|
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|
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--- !u!4 &591903317
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--- !u!1 &1211757860
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--- !u!108 &1211757861
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Light:
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--- !u!4 &1211757862
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300
Assets/Scenes/PrefabEnvironments/UIPrefabEnvironment.unity
Normal file
300
Assets/Scenes/PrefabEnvironments/UIPrefabEnvironment.unity
Normal file
@ -0,0 +1,300 @@
|
||||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
|
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--- !u!29 &1
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smallestHole: 0.25
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backfaceThreshold: 100
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m_SceneGUID: 00000000000000000000000000000000
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m_OcclusionCullingData: {fileID: 0}
|
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--- !u!104 &2
|
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RenderSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 9
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m_Fog: 0
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m_FogDensity: 0.01
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m_LinearFogStart: 0
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m_LinearFogEnd: 300
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
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m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
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m_AmbientIntensity: 1
|
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_HaloStrength: 0.5
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56
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676
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metroPackageVersion:
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metroTargetDeviceFamilies: {}
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metroFTAName:
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metroProtocolName:
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XboxOneProductId:
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XboxOneUpdateKey:
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XboxOneSandboxId:
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XboxOneContentId:
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XboxOneTitleId:
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||||
XboxOneSCId:
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XboxOneGameOsOverridePath:
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XboxOnePackagingOverridePath:
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XboxOneAppManifestOverridePath:
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XboxOneVersion: 1.0.0.0
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XboxOnePackageEncryption: 0
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XboxOnePackageUpdateGranularity: 2
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XboxOneDescription:
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XboxOneLanguage:
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XboxOneCapability: []
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XboxOneGameRating: {}
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XboxOneOverrideIdentityName:
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XboxOneOverrideIdentityPublisher:
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m_PortalFolderPath:
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luminCert:
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m_CertPath:
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m_SignPackage: 1
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luminIsChannelApp: 0
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luminVersion:
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m_VersionCode: 1
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m_VersionName:
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cloudProjectId:
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disableOldInputManagerSupport: 1
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legacyClampBlendShapeWeights: 0
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virtualTexturingSupportEnabled: 0
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2
ProjectSettings/ProjectVersion.txt
Normal file
2
ProjectSettings/ProjectVersion.txt
Normal file
@ -0,0 +1,2 @@
|
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m_EditorVersion: 2020.1.0f1
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m_EditorVersionWithRevision: 2020.1.0f1 (2ab9c4179772)
|
232
ProjectSettings/QualitySettings.asset
Normal file
232
ProjectSettings/QualitySettings.asset
Normal file
@ -0,0 +1,232 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 4
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asyncUploadTimeSlice: 2
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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billboardsFaceCameraPosition: 0
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lodBias: 0.4
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 16
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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name: Medium
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pixelLightCount: 1
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shadows: 1
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 2
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 1
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lodBias: 0.7
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 64
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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name: High
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pixelLightCount: 2
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shadows: 2
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shadowResolution: 1
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 40
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
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lodBias: 1
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 256
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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name: Very High
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pixelLightCount: 3
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shadows: 2
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shadowResolution: 2
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 70
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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anisotropicTextures: 2
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softParticles: 1
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lodBias: 1.5
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 1024
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asyncUploadPersistentBuffer: 1
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shadowProjection: 1
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 4096
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
|
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Lumin: 5
|
||||
Nintendo 3DS: 5
|
||||
Nintendo Switch: 5
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PS4: 5
|
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PSP2: 2
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Stadia: 5
|
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Standalone: 5
|
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WebGL: 3
|
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Windows Store Apps: 5
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XboxOne: 5
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iPhone: 2
|
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tvOS: 2
|
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
@ -0,0 +1,43 @@
|
||||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
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--- !u!78 &1
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TagManager:
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serializedVersion: 2
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tags: []
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layers:
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- Default
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- TransparentFX
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- Ignore Raycast
|
||||
-
|
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- Water
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- UI
|
||||
-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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|
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-
|
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-
|
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-
|
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|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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|
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-
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- name: Default
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uniqueID: 0
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locked: 0
|
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
@ -0,0 +1,9 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
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--- !u!5 &1
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TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.02
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Maximum Allowed Timestep: 0.33333334
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m_TimeScale: 1
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Maximum Particle Timestep: 0.03
|
34
ProjectSettings/UnityConnectSettings.asset
Normal file
34
ProjectSettings/UnityConnectSettings.asset
Normal file
@ -0,0 +1,34 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!310 &1
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UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 0
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
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m_TestInitMode: 0
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CrashReportingSettings:
|
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m_EventUrl: https://perf-events.cloud.unity3d.com
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m_Enabled: 0
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m_LogBufferSize: 10
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m_CaptureEditorExceptions: 1
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UnityPurchasingSettings:
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m_Enabled: 0
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m_TestMode: 0
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UnityAnalyticsSettings:
|
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m_Enabled: 0
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m_TestMode: 0
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m_InitializeOnStartup: 1
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UnityAdsSettings:
|
||||
m_Enabled: 0
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m_InitializeOnStartup: 1
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m_TestMode: 0
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m_IosGameId:
|
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m_AndroidGameId:
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m_GameIds: {}
|
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m_GameId:
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PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
12
ProjectSettings/VFXManager.asset
Normal file
12
ProjectSettings/VFXManager.asset
Normal file
@ -0,0 +1,12 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!937362698 &1
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VFXManager:
|
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_StripUpdateShader: {fileID: 0}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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m_MaxDeltaTime: 0.05
|
8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
@ -0,0 +1,8 @@
|
||||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
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--- !u!890905787 &1
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VersionControlSettings:
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m_ObjectHideFlags: 0
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m_Mode: Hidden Meta Files
|
||||
m_CollabEditorSettings:
|
||||
inProgressEnabled: 1
|
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
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"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
16
omnisharp.json
Normal file
16
omnisharp.json
Normal file
@ -0,0 +1,16 @@
|
||||
{
|
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"FormattingOptions": {
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"NewLinesForBracesInLambdaExpressionBody": false,
|
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"NewLinesForBracesInAnonymousMethods": false,
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"NewLinesForBracesInAnonymousTypes": false,
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"NewLinesForBracesInControlBlocks": false,
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"NewLinesForBracesInTypes": false,
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"NewLinesForBracesInMethods": false,
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"NewLinesForBracesInProperties": false,
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"NewLinesForBracesInObjectCollectionArrayInitializers": false,
|
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"NewLinesForBracesInAccessors": false,
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"NewLineForElse": false,
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"NewLineForCatch": false,
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"NewLineForFinally": false
|
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}
|
||||
}
|
Loading…
Reference in New Issue
Block a user