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8
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1231
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21
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1230
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PrefabInstance:
|
PrefabInstance:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
|
@ -11,7 +11,6 @@ namespace NeonTea.Quakeball.Animation {
|
|||||||
public Vector3 ScaleLerpSpeed = new Vector3(100, 100, 100);
|
public Vector3 ScaleLerpSpeed = new Vector3(100, 100, 100);
|
||||||
|
|
||||||
private void Update() {
|
private void Update() {
|
||||||
transform.position.x = Mathf.Lerp(transform.position.x, Followed.position.x, PositionLerpSpeed.x);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
82
Assets/Scripts/Interface/Terminal.cs
Normal file
82
Assets/Scripts/Interface/Terminal.cs
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
using NeonTea.Quakeball.Player;
|
||||||
|
using TMPro;
|
||||||
|
|
||||||
|
namespace NeonTea.Quakeball.Interface {
|
||||||
|
public class Terminal : MonoBehaviour {
|
||||||
|
|
||||||
|
public RectTransform TerminalPanel;
|
||||||
|
public TMP_InputField InputField;
|
||||||
|
public TMP_Text TextField;
|
||||||
|
public LocalPlayer Player;
|
||||||
|
|
||||||
|
private InputAction ToggleTerminalAction;
|
||||||
|
private InputAction SubmitTerminal;
|
||||||
|
private float DesiredTerminalPos;
|
||||||
|
private bool IsOpen = false;
|
||||||
|
|
||||||
|
private List<string> Messages = new List<string>();
|
||||||
|
private string Text = "";
|
||||||
|
|
||||||
|
public static string INFO_COLOR = "#FE8";
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
ToggleTerminalAction = new InputAction("Toggle Terminal", binding: "<Keyboard>/backquote");
|
||||||
|
ToggleTerminalAction.Enable();
|
||||||
|
ToggleTerminalAction.performed += ToggleTerminal;
|
||||||
|
SubmitTerminal = new InputAction("Terminal Submit", binding: "<Keyboard>/enter");
|
||||||
|
SubmitTerminal.Enable();
|
||||||
|
SubmitTerminal.performed += Submit;
|
||||||
|
|
||||||
|
DesiredTerminalPos = (TerminalPanel.rect.height / 2) * (IsOpen ? -1 : 1);
|
||||||
|
|
||||||
|
InputField.restoreOriginalTextOnEscape = false;
|
||||||
|
|
||||||
|
AddMessage($"<color={INFO_COLOR}>Welcome to Quakeball!</color>");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ToggleTerminal(InputAction.CallbackContext context) {
|
||||||
|
IsOpen = !IsOpen;
|
||||||
|
DesiredTerminalPos = (TerminalPanel.rect.height / 2) * (IsOpen ? -1 : 1);
|
||||||
|
if (IsOpen) {
|
||||||
|
InputField.text = "";
|
||||||
|
}
|
||||||
|
InputField.readOnly = true;
|
||||||
|
if (Player != null) {
|
||||||
|
Player.DisableInput = IsOpen;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
Vector3 pos = TerminalPanel.anchoredPosition;
|
||||||
|
pos.y = Mathf.Lerp(pos.y, DesiredTerminalPos, Time.deltaTime * 10);
|
||||||
|
TerminalPanel.anchoredPosition = pos;
|
||||||
|
if (IsOpened() && EventSystem.current.currentSelectedGameObject != InputField) {
|
||||||
|
InputField.Select();
|
||||||
|
InputField.ActivateInputField();
|
||||||
|
InputField.readOnly = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddMessage(string message) {
|
||||||
|
Messages.Add(message);
|
||||||
|
Text = String.Join("\n", Messages.ToArray());
|
||||||
|
TextField.text = Text;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Submit(InputAction.CallbackContext context) {
|
||||||
|
if (IsOpened()) {
|
||||||
|
AddMessage(InputField.text);
|
||||||
|
InputField.text = "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool IsOpened() {
|
||||||
|
return IsOpen && (TerminalPanel.anchoredPosition.y + TerminalPanel.rect.height / 2) < 10;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Interface/Terminal.cs.meta
Normal file
11
Assets/Scripts/Interface/Terminal.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: 4d9576204ac42494d87c1f9956cc3cc8
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|
MonoImporter:
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|
externalObjects: {}
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serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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|
icon: {instanceID: 0}
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|
userData:
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assetBundleName:
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assetBundleVariant:
|
@ -7,6 +7,7 @@ namespace NeonTea.Quakeball.Player {
|
|||||||
public class LocalPlayer : MonoBehaviour {
|
public class LocalPlayer : MonoBehaviour {
|
||||||
public Transform Camera;
|
public Transform Camera;
|
||||||
public float PlayerUpdateFrequency = 1;
|
public float PlayerUpdateFrequency = 1;
|
||||||
|
public bool DisableInput = false;
|
||||||
|
|
||||||
private float Lean = 0;
|
private float Lean = 0;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user