Fix player
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@ -80,7 +80,7 @@ namespace NeonTea.Quakeball.Player {
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PreviousPlayerUpdate = Time.time;
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WantsToJump = false;
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TestingPlayer.QueuePacket(new Net.Packets.PlayerUpdatePckt(Player.MoveDirection, Player.CurrentMoveStyle, Player.Jumping, Player.Pitch, Player.Yaw));
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//new Net.Packets.PlayerUpdatePckt(Player.MoveDirection, Player.CurrentMoveStyle, Player.Jumping, Player.Pitch, Player.Yaw);
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}
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}
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}
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