Make statscreen go brr

This commit is contained in:
Sofia 2020-08-08 22:18:17 +03:00
parent 55be7b6cd2
commit 552b25da7c
9 changed files with 536 additions and 139 deletions

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using UnityEngine;
using UnityEngine.UI;
using UnityEngine.InputSystem;
using TMPro;
using NeonTea.Quakeball.Networking;
using System.Collections.Generic;
namespace NeonTea.Quakeball.Interface {
public class StatScreen : MonoBehaviour {
public Color RowColor;
public RectTransform BackroundPanel;
public GameObject RowPrefab;
public bool ForceOpen;
private bool Open;
private InputAction OpenStatScreenAction;
private List<RectTransform> Rows = new List<RectTransform>();
private bool LastRowIsDark = true;
private Color DarkColor;
private int LastRowAmount = 0;
private float LastUpdate;
public void Start() {
OpenStatScreenAction = new InputAction("Open stats", binding: "<Keyboard>/tab");
OpenStatScreenAction.Enable();
DarkColor = new Color(0, 0, 0, 0);
DarkColor.a = RowColor.a;
BackroundPanel.gameObject.SetActive(false);
}
public void Update() {
if (OpenStatScreenAction.ReadValue<float>() > 0 || ForceOpen) {
Open = true;
} else {
Open = false;
}
BackroundPanel.gameObject.SetActive(Open);
if (Open && (Time.time - LastUpdate) > 0.5f && Net.Singleton.Instance != null) {
UpdateRows();
}
}
public void UpdateRows() {
int rowAmount = Net.Singleton.Instance.PlayerList.Count;
if (rowAmount != LastRowAmount) {
UpdateRowAmount();
LastRowAmount = rowAmount;
}
for (int i = 0; i < rowAmount; i++) {
NetPlayer player = Net.Singleton.Instance.PlayerList[i];
Rows[i].GetChild(0).GetComponent<TMP_Text>().text = player.Nick;
int ping = (int)(player.Ping * 1000);
Rows[i].GetChild(1).GetComponent<TMP_Text>().text = $"{ping} ms";
}
}
public void UpdateRowAmount() {
int rowAmount = Net.Singleton.Instance.PlayerList.Count;
while (Rows.Count < rowAmount) {
AddRow();
}
while (Rows.Count > rowAmount) {
RemoveRow();
}
}
public void AddRow() {
GameObject rowobj = GameObject.Instantiate(RowPrefab);
rowobj.transform.parent = BackroundPanel;
RectTransform row = rowobj.GetComponent<RectTransform>();
Rows.Add(row);
Vector2 offsetMin = row.offsetMin;
offsetMin.x = 0;
row.offsetMin = offsetMin;
Vector2 offsetMax = row.offsetMax;
offsetMax.x = 0;
row.offsetMax = offsetMax;
Vector2 pos = row.anchoredPosition;
pos.y = 20 - (row.rect.height * Rows.Count);
row.anchoredPosition = pos;
Image rowImage = row.GetComponent<Image>();
if (LastRowIsDark) {
rowImage.color = RowColor;
} else {
rowImage.color = DarkColor;
}
LastRowIsDark = !LastRowIsDark;
}
public void RemoveRow() {
if (Rows.Count > 0) {
GameObject.Destroy(Rows[Rows.Count - 1].gameObject);
Rows.RemoveAt(Rows.Count - 1);
LastRowIsDark = !LastRowIsDark;
}
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1da126e178ac7c14b8b7be077858e78c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -14,7 +14,6 @@ namespace NeonTea.Quakeball.Networking.Instances {
private Connection Server;
public Dictionary<ulong, NetPlayer> Players { get; private set; } = new Dictionary<ulong, NetPlayer>();
private bool SelfIdentified = false;
public float Ping { get; private set; }
@ -32,6 +31,7 @@ namespace NeonTea.Quakeball.Networking.Instances {
if (Peer.Running) {
return;
}
Players.Clear();
Peer = new Peer(Fingerprint);
Peer.MessageListener = listener;
Peer.Start(0);
@ -73,6 +73,7 @@ namespace NeonTea.Quakeball.Networking.Instances {
}
}
Players.Clear();
PlayerList.Clear();
Peer.Stop();
Ping = 0;
}
@ -83,7 +84,7 @@ namespace NeonTea.Quakeball.Networking.Instances {
SelfIdentPckt ident = (SelfIdentPckt)packet;
LocalPlayer.Id = ident.PlayerId;
LocalPlayer.Controlled.NetId = LocalPlayer.Id;
Players.Add(LocalPlayer.Id, LocalPlayer);
AddPlayer(LocalPlayer);
SelfIdentified = true;
NicknamePckt nickpckt = new NicknamePckt(LocalPlayer.Nick);
@ -95,7 +96,8 @@ namespace NeonTea.Quakeball.Networking.Instances {
NicknamePckt nick = (NicknamePckt)packet;
if (nick.PlayerId != LocalPlayer.Id) {
if (!Players.ContainsKey(nick.PlayerId)) {
Players.Add(nick.PlayerId, new NetPlayer(nick.PlayerId));
NetPlayer player = new NetPlayer(nick.PlayerId);
AddPlayer(player);
}
Players[nick.PlayerId].Nick = nick.Nick;
}

View File

@ -13,6 +13,8 @@ namespace NeonTea.Quakeball.Networking.Instances {
public Peer Peer;
public List<ulong> Connections = new List<ulong>();
public Dictionary<ulong, NetPlayer> Players { get; private set; } = new Dictionary<ulong, NetPlayer>();
public List<NetPlayer> PlayerList { get; private set; } = new List<NetPlayer>();
public NetPlayer LocalPlayer;
public NetInstance() {
@ -31,6 +33,16 @@ namespace NeonTea.Quakeball.Networking.Instances {
public virtual void Update() { }
protected void AddPlayer(NetPlayer player) {
Players.Add(player.Id, player);
PlayerList.Add(player);
}
protected void RemovePlayer(NetPlayer player) {
Players.Remove(player.Id);
PlayerList.Remove(player);
}
public void Stop() {
if (Peer.Running) {
OnStop();

View File

@ -12,8 +12,6 @@ namespace NeonTea.Quakeball.Networking.Instances {
private NetChaperone Net;
public Dictionary<ulong, NetPlayer> Players { get; private set; } = new Dictionary<ulong, NetPlayer>();
public List<NetPlayer> PlayerList { get; private set; } = new List<NetPlayer>();
private ulong PlayerIdCounter;
private byte LastPingIdent;
@ -28,6 +26,7 @@ namespace NeonTea.Quakeball.Networking.Instances {
if (Peer.Running) {
return;
}
Players.Clear();
Peer = new Peer(Fingerprint);
Peer.MessageListener = listener;
Peer.Start(port);
@ -137,16 +136,6 @@ namespace NeonTea.Quakeball.Networking.Instances {
}
}
private void AddPlayer(NetPlayer player) {
Players.Add(player.Id, player);
PlayerList.Add(player);
}
private void RemovePlayer(NetPlayer player) {
Players.Remove(player.Id);
PlayerList.Remove(player);
}
private void HandleUpdatePckt(ulong uid, PlayerUpdatePckt pckt) {
if (Players[uid].Controlled != null && !Players[uid].Controlled.IsDead) {
pckt.PlayerId = uid;

View File

@ -95,7 +95,7 @@ PlayerSettings:
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
fullscreenMode: 1
fullscreenMode: 3
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0