Add PressedActionDisplayer
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parent
fd407dab78
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@ -97,7 +97,7 @@ LightmapSettings:
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m_ExportTrainingData: 0
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 112000000, guid: 34a8b00aa8bba4449a5285eb76698434, type: 2}
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m_LightingDataAsset: {fileID: 112000000, guid: d320c7848150f754dbf371825f1b378c, type: 2}
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@ -4267,7 +4267,7 @@ Transform:
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GameObject:
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@ -5155,7 +5155,7 @@ Transform:
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@ -8079,6 +8079,37 @@ Mesh:
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path:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 875920203}
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m_Layer: 0
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m_Name: Debug
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--- !u!4 &875920203
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 875920202}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1931179857}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &913024989
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GameObject:
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m_ObjectHideFlags: 0
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@ -9832,7 +9863,7 @@ Transform:
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- {fileID: 594137574}
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- {fileID: 1609014458}
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1104743577
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GameObject:
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@ -10392,7 +10423,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 6
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m_RootOrder: 7
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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--- !u!1 &1210745934
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GameObject:
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@ -12602,7 +12633,7 @@ Transform:
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- {fileID: 1870782421}
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- {fileID: 1220168323}
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m_Father: {fileID: 0}
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m_RootOrder: 4
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m_RootOrder: 5
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1494157025
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GameObject:
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@ -17271,7 +17302,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1756963543
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GameObject:
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@ -17980,6 +18011,49 @@ Light:
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m_UseBoundingSphereOverride: 0
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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--- !u!1 &1931179856
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GameObject:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1931179857}
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- component: {fileID: 1931179858}
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m_Layer: 0
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m_Name: PressedActionDisplayer
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &1931179857
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1931179856}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 875920203}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1931179858
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1931179856}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 801f25d33af5f3544bb267095351b25f, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!43 &1991269797
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Mesh:
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m_ObjectHideFlags: 0
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@ -18519,6 +18593,18 @@ PrefabInstance:
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propertyPath: Player
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value:
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objectReference: {fileID: 1711551243}
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- target: {fileID: 5023538681700148317, guid: 68b0b7d9f7cd54f4a9f3382b9452d809, type: 3}
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propertyPath: m_AnchorMax.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5023538681700148317, guid: 68b0b7d9f7cd54f4a9f3382b9452d809, type: 3}
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propertyPath: m_AnchorMax.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5023538681700148317, guid: 68b0b7d9f7cd54f4a9f3382b9452d809, type: 3}
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propertyPath: m_SizeDelta.x
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 68b0b7d9f7cd54f4a9f3382b9452d809, type: 3}
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--- !u!1001 &7391558912839012296
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@ -18562,7 +18648,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 7391558912774766616, guid: 0bffd92c46c257840806f5e957954800, type: 3}
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propertyPath: m_RootOrder
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value: 0
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 7391558912774766616, guid: 0bffd92c46c257840806f5e957954800, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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@ -38,9 +38,11 @@ namespace NeonTea.Quakeball {
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OptionsData Options = (OptionsData)Serializer.Deserialize(OptionsFile);
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OptionsFile.Close();
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return Options;
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} catch (Exception) {
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return new OptionsData();
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} catch (FileLoadException) {
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} catch (Exception ex) {
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Debug.LogWarning(ex);
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}
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return new OptionsData();
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}
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}
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}
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8
Assets/Scripts/Util.meta
Normal file
8
Assets/Scripts/Util.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 21a503016fa1e364f92d125a27f4b2c4
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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31
Assets/Scripts/Util/PressedActionDisplayer.cs
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31
Assets/Scripts/Util/PressedActionDisplayer.cs
Normal file
@ -0,0 +1,31 @@
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using UnityEngine;
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using UnityEngine.InputSystem;
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namespace NeonTea.Quakeball.Util {
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public class PressedActionDisplayer : MonoBehaviour {
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private InputAction Initializer;
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private InputAction AnyAction;
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private InputActionRebindingExtensions.RebindingOperation Rebinding;
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private void Awake() {
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AnyAction = new InputAction("InputAction displayer", binding: "*/*");
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Initializer = new InputAction("Display the next InputAction", binding: "<Keyboard>/f1");
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Initializer.Enable();
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Initializer.performed += _ => {
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Debug.Log("Waiting for InputAction to display...");
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Rebinding = AnyAction.PerformInteractiveRebinding().Start();
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};
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}
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private void Update() {
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if (Rebinding != null && Rebinding.completed) {
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string Binding = Rebinding.action.ToString();
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int Index = Binding.IndexOf("/") + 1;
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Debug.Log(Binding.Substring(Index, Binding.Length - Index - 1));
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Rebinding = null;
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}
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}
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}
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}
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11
Assets/Scripts/Util/PressedActionDisplayer.cs.meta
Normal file
11
Assets/Scripts/Util/PressedActionDisplayer.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 801f25d33af5f3544bb267095351b25f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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