Add brand new traffic analytics

This commit is contained in:
Sofia 2020-08-12 22:53:46 +03:00
parent cc22f3c804
commit 7bb422cfb4
4 changed files with 130 additions and 39 deletions

View File

@ -2,6 +2,7 @@
using UnityEngine.InputSystem;
using TMPro;
using NeonTea.Quakeball.Networking;
using NeonTea.Quakeball.TeaNet.Peers;
using System;
public class NetDebugScreen : MonoBehaviour {
@ -33,15 +34,27 @@ public class NetDebugScreen : MonoBehaviour {
var Peer = Net.Singleton.Instance.Peer;
if (Time.time - LastUpdate > UpdateInterval) {
LastUpdate = Time.time;
TrafficData data = Peer.TrafficData;
float ToSeconds = 1f / (Peer.TrafficDataInterval / 1000f);
string received = $"Total Bytes Receivd: {Peer.TrafficReceived * ToSeconds} B/s\nReceived by packet:";
foreach (Type t in Peer.TrafficReceivedByPacket.Keys) {
received += $"\n{t.Name} - {Peer.TrafficReceivedByPacket[t] * ToSeconds} B/s";
string received = $"Total incoming traffic: {data.Received * ToSeconds} B/s";
received += $"\n{data.TotalMessagesReceived * ToSeconds} total messages";
received += $"\n{data.ReliableReceived * ToSeconds} reliable Packets/s";
received += $"\n{data.UnreliableReceived * ToSeconds} unreliable Packets/s";
received += "\nPer packet received traffic:";
foreach (Type t in data.ReceivedByPacket.Keys) {
PerPacketData packetData = data.ReceivedByPacket[t];
received += $"\n{t.Name} {packetData.Packets * ToSeconds} P/s - {packetData.Bytes * ToSeconds} B/s";
}
ReceivedText.text = received;
string sent = $"Total Bytes Sent: {Net.Singleton.Instance.Peer.TrafficSent * ToSeconds} B/s\nSent by packet:";
foreach (Type t in Peer.TrafficSentByPacket.Keys) {
sent += $"\n{t.Name} - {Peer.TrafficSentByPacket[t] * ToSeconds} B/s";
string sent = $"Total outgoing traffic: {data.Sent * ToSeconds} B/s";
sent += $"\n{data.TotalMessagesSent * ToSeconds} total messages";
sent += $"\n{data.ReliableSent * ToSeconds} reliable Packets/s";
sent += $"\n{data.UnreliableSent * ToSeconds} unreliable Packets/s";
sent += "\nPer packet sent traffic:";
foreach (Type t in data.SentByPacket.Keys) {
PerPacketData packetData = data.SentByPacket[t];
sent += $"\n{t.Name} {packetData.Packets * ToSeconds} P/s - {data.SentByPacket[t].Bytes * ToSeconds} B/s";
}
SentText.text = sent;
}

View File

@ -23,10 +23,7 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
public long Timeout = 8000;
public long Interval = 100;
/// <summary>The amount of bytes sent since the last clear interval from Peer</summary>
public int BytesSent;
public ConcurrentDictionary<Type, int> SentByPacket = new ConcurrentDictionary<Type, int>();
public ConcurrentDictionary<Type, int> ReceivedByPacket = new ConcurrentDictionary<Type, int>();
public ConnectionManagerTrafficData TrafficData = new ConnectionManagerTrafficData();
public ConnectionManager(Peer peer) {
Peer = peer;
@ -103,9 +100,12 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
buffer.WritePacket(protocol, p);
// Do the analytics dance!
int OldSentByPacket;
SentByPacket.TryGetValue(p.GetType(), out OldSentByPacket);
SentByPacket[p.GetType()] = OldSentByPacket + p.Size;
PerPacketData OldSentByPacket;
TrafficData.SentByPacket.TryGetValue(p.GetType(), out OldSentByPacket);
OldSentByPacket.Bytes += p.Size;
OldSentByPacket.Packets += 1;
TrafficData.SentByPacket[p.GetType()] = OldSentByPacket;
TrafficData.ReliablePacketsSent++;
}
Send(conn, buffer);
}
@ -126,11 +126,14 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
buffer.Write(1);
buffer.WritePacket(protocol, p);
Send(conn, buffer);
TrafficData.UnreliablePacketsSent++;
// Do the analytics dance!
int OldSentByPacket;
SentByPacket.TryGetValue(p.GetType(), out OldSentByPacket);
SentByPacket[p.GetType()] = OldSentByPacket + p.Size;
PerPacketData OldSentByPacket;
TrafficData.SentByPacket.TryGetValue(p.GetType(), out OldSentByPacket);
OldSentByPacket.Bytes += p.Size;
OldSentByPacket.Packets += 1;
TrafficData.SentByPacket[p.GetType()] = OldSentByPacket;
}
}
@ -183,7 +186,8 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
if (conn.Status == ConnectionStatus.Lost) {
return;
}
BytesSent += buffer.Size;
TrafficData.BytesSent += buffer.Size;
TrafficData.TotalMessagesSent++;
byte[] bytes = buffer.Pack();
Peer.ListenerThread.LastSentConnection = conn;
Peer.UdpClient.Send(bytes, bytes.Length, conn.Endpoint);
@ -258,7 +262,15 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
}
PacketQueue[conn.uid] = queue;
int PacketAmount = buffer.ReadInt();
if (Reliable) {
TrafficData.ReliablePacketsReceived += PacketAmount;
} else {
TrafficData.UnreliablePacketsreceived += PacketAmount;
}
for (int i = 0; i < PacketAmount; i++) {
Packet p = buffer.ReadPacket(protocol);
p.PacketId = FirstPacketId + i;
@ -274,9 +286,11 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
}
// Do some analytics!
int OldReceivedByPacket;
ReceivedByPacket.TryGetValue(p.GetType(), out OldReceivedByPacket);
ReceivedByPacket[p.GetType()] = OldReceivedByPacket + p.Size;
PerPacketData OldReceivedByPacket;
TrafficData.ReceivedByPacket.TryGetValue(p.GetType(), out OldReceivedByPacket);
OldReceivedByPacket.Bytes += p.Size;
OldReceivedByPacket.Packets += 1;
TrafficData.ReceivedByPacket[p.GetType()] = OldReceivedByPacket;
}
break;
}
@ -353,4 +367,37 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
Connection = connection;
}
}
public class ConnectionManagerTrafficData {
/// <summary>The amount of bytes sent since the last clear interval from Peer</summary>
public int BytesSent;
/// <summary>The amount of total IP messages sent since the last clear interval from Peer</summary>
public int TotalMessagesSent;
/// <summary>The amount of reliable packets sent since the last clear interval from Peer</summary>
public int ReliablePacketsSent;
/// <summary>The amount of unreliable packets sent since the last clear interval from Peer</summary>
public int UnreliablePacketsSent;
/// <summary>The amount of reliable packets received since the last clear interval from Peer</summary>
public int ReliablePacketsReceived;
/// <summary>The amount of unreliable packets received since the last clear interval from Peer</summary>
public int UnreliablePacketsreceived;
/// <summary>Data relating to outward packet specific traffic</summary>
public ConcurrentDictionary<Type, PerPacketData> SentByPacket = new ConcurrentDictionary<Type, PerPacketData>();
/// <summary>Data relating to inward packet specific traffic</summary>
public ConcurrentDictionary<Type, PerPacketData> ReceivedByPacket = new ConcurrentDictionary<Type, PerPacketData>();
public void Clear() {
BytesSent = 0;
TotalMessagesSent = 0;
ReliablePacketsSent = 0;
UnreliablePacketsSent = 0;
ReliablePacketsReceived = 0;
UnreliablePacketsreceived = 0;
}
}
public struct PerPacketData {
public int Bytes;
public int Packets;
}
}

View File

@ -18,7 +18,9 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
private static int[] CONN_LOST_CODES = new int[] { 10054, 10051 };
/// <summary>The amount of bytes received since the last clear interval from Peer</summary>
public int ReceivedBytes;
public int BytesReceived;
/// <summary>The amount of bytes received since the last clear interval from Peer</summary>
public int MessagesReceived;
public ListenerThread(Peer peer, IPEndPoint endpoint) {
EndPoint = endpoint;
@ -64,7 +66,8 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
}
if (Buffer.ReadFingerprint(Peer.Fingerprint)) {
Peer.ConnectionManager.Handle(Listened, Buffer);
ReceivedBytes += Buffer.Size;
BytesReceived += Buffer.Size;
MessagesReceived++;
}
}
}

View File

@ -33,14 +33,8 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
}
/// <summary>The interval of traffic analyzed before updating. By default 5000 (5 seconds)</summary>
public long TrafficDataInterval = 5000;
/// <summary>The amount of bytes received in the last TrafficDataIntervel</summary>
public int TrafficReceived { get; private set; }
/// <summary>The amount of bytes sent in the last TrafficDataIntervel</summary>
public int TrafficSent { get; private set; }
/// <summary>The amount of bytes sent in the last TrafficDataIntervel by Packet</summary>
public ConcurrentDictionary<Type, int> TrafficSentByPacket => ConnectionManager.SentByPacket;
/// <summary>The amount of bytes received in the last TrafficDataIntervel by Packet</summary>
public ConcurrentDictionary<Type, int> TrafficReceivedByPacket => ConnectionManager.ReceivedByPacket;
/// <summary>Traffic Data for this Peer</summary>
public TrafficData TrafficData { get; private set; } = new TrafficData();
/// <summary>Whether the Peer is currently doing anything or not.null</sumary>
public bool Running { get; private set; }
@ -168,19 +162,30 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
if (now - LastTrafficData > TrafficDataInterval) {
LastTrafficData = now;
if (ListenerThread != null) {
TrafficReceived = ListenerThread.ReceivedBytes;
ListenerThread.ReceivedBytes = 0;
TrafficData.Received = ListenerThread.BytesReceived;
TrafficData.TotalMessagesReceived = ListenerThread.MessagesReceived;
ListenerThread.BytesReceived = 0;
ListenerThread.MessagesReceived = 0;
}
if (ConnectionManager != null) {
TrafficSent = ConnectionManager.BytesSent;
ConnectionManager.BytesSent = 0;
TrafficData.Sent = ConnectionManager.TrafficData.BytesSent;
TrafficData.TotalMessagesSent = ConnectionManager.TrafficData.TotalMessagesSent;
TrafficData.UnreliableReceived = ConnectionManager.TrafficData.UnreliablePacketsreceived;
TrafficData.ReliableReceived = ConnectionManager.TrafficData.ReliablePacketsReceived;
TrafficData.UnreliableSent = ConnectionManager.TrafficData.UnreliablePacketsSent;
TrafficData.ReliableSent = ConnectionManager.TrafficData.ReliablePacketsSent;
foreach (Type t in ConnectionManager.ReceivedByPacket.Keys) {
ConnectionManager.ReceivedByPacket[t] = 0;
PerPacketData empty = new PerPacketData();
foreach (Type t in ConnectionManager.TrafficData.ReceivedByPacket.Keys) {
TrafficData.ReceivedByPacket[t] = ConnectionManager.TrafficData.ReceivedByPacket[t];
ConnectionManager.TrafficData.ReceivedByPacket[t] = empty;
}
foreach (Type t in ConnectionManager.SentByPacket.Keys) {
ConnectionManager.SentByPacket[t] = 0;
foreach (Type t in ConnectionManager.TrafficData.SentByPacket.Keys) {
TrafficData.SentByPacket[t] = ConnectionManager.TrafficData.SentByPacket[t];
ConnectionManager.TrafficData.SentByPacket[t] = empty;
}
ConnectionManager.TrafficData.Clear();
}
}
}
@ -204,4 +209,27 @@ namespace NeonTea.Quakeball.TeaNet.Peers {
void Message(string msg);
void Err(string msg);
}
public class TrafficData {
/// <summary>The amount of bytes received in the last TrafficDataIntervel</summary>
public int Received;
/// <summary>The amount of bytes sent in the last TrafficDataIntervel</summary>
public int Sent;
/// <summary>The amount of total messages received in the last TrafficDataIntervel</summary>
public int TotalMessagesReceived;
/// <summary>The amount of total messages sent in the last TrafficDataIntervel</summary>
public int TotalMessagesSent;
/// <summary>The amount of reliable messages received in the last TrafficDataIntervel</summary>
public int ReliableReceived;
/// <summary>The amount of reliable messages sent in the last TrafficDataIntervel</summary>
public int ReliableSent;
/// <summary>The amount of unreliable messages received in the last TrafficDataIntervel</summary>
public int UnreliableReceived;
/// <summary>The amount of unreliable messages sent in the last TrafficDataIntervel</summary>
public int UnreliableSent;
/// <summary>The amount of bytes sent in the last TrafficDataIntervel by Packet</summary>
public Dictionary<Type, PerPacketData> SentByPacket = new Dictionary<Type, PerPacketData>();
/// <summary>The amount of bytes received in the last TrafficDataIntervel by Packet</summary>
public Dictionary<Type, PerPacketData> ReceivedByPacket = new Dictionary<Type, PerPacketData>();
}
}