Add new gun sound: mostly the old one, with a little texture from the new one

This commit is contained in:
Jens Pitkänen 2020-08-10 22:31:29 +03:00
parent 305ce60b48
commit 83b09442d2
4 changed files with 247 additions and 0 deletions

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@ -275,6 +275,7 @@ namespace NeonTea.Quakeball.Players {
if (GameObject.FindObjectOfType<Util.PhysicsSyncer>() == null) { if (GameObject.FindObjectOfType<Util.PhysicsSyncer>() == null) {
Debug.LogWarning("Player.Awake: There is no PhysicsSyncer in this scene! Some code will not work as expected."); Debug.LogWarning("Player.Awake: There is no PhysicsSyncer in this scene! Some code will not work as expected.");
} }
LastShot = Time.time - Cooldown;
} }
private void Update() { private void Update() {