Add 'options' command

This commit is contained in:
Jens Pitkänen 2020-08-07 02:42:59 +03:00
parent dd4c8a2eb3
commit 92ff5c1cf3
5 changed files with 121 additions and 8 deletions

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@ -0,0 +1,45 @@
using UnityEngine;
using System.Diagnostics;
using System;
namespace NeonTea.Quakeball.Interface {
public class OptionsCommand : MonoBehaviour {
private void Awake() {
Terminal Terminal = Terminal.Singleton;
Terminal.RegisterCommand("options", args => {
if (args.Length == 0) {
return false;
}
switch (args[0]) {
case "explore":
Process.Start("explorer.exe", Options.GetDirectory());
return true;
case "save":
try {
Options.Save(Options.Get());
return true;
} catch (Exception ex) {
Terminal.Println($"<color={Terminal.ERROR_COLOR}>{ex.ToString()}</color>");
return false;
}
case "load":
try {
OptionsData Opts = Options.Load(true);
if (Opts != null) {
Options.Set(Opts);
return true;
} else {
Terminal.Println($"<color={Terminal.ERROR_COLOR}>No saved configuration on disk.</color>");
return false;
}
} catch (Exception ex) {
Terminal.Println($"<color={Terminal.ERROR_COLOR}>{ex.ToString()}</color>");
return false;
}
default:
return false;
}
}, "\n options explore - Opens the configuration directory in explorer.exe.\n options save - Saves the current configuration on disk.\n options load - Loads the configuration from disk.");
}
}
}

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@ -23,6 +23,14 @@ namespace NeonTea.Quakeball {
return Singleton;
}
public static void Set(OptionsData options) {
Singleton = options;
}
public static string GetDirectory() {
return OptionsDirectory;
}
public static void Save(OptionsData options) {
XmlSerializer Serializer = new XmlSerializer(typeof(OptionsData));
Directory.CreateDirectory(OptionsDirectory);
@ -31,16 +39,21 @@ namespace NeonTea.Quakeball {
OptionsFile.Close();
}
public static OptionsData Load() {
public static OptionsData Load(bool nullOnNotFound = false) {
try {
XmlSerializer Serializer = new XmlSerializer(typeof(OptionsData));
FileStream OptionsFile = File.OpenRead(OptionsPath);
OptionsData Options = (OptionsData)Serializer.Deserialize(OptionsFile);
OptionsFile.Close();
return Options;
} catch (FileLoadException) {
} catch (Exception ex) {
Debug.LogWarning(ex);
} catch (FileNotFoundException) {
if (nullOnNotFound) {
return null;
}
} catch (DirectoryNotFoundException) {
if (nullOnNotFound) {
return null;
}
}
return new OptionsData();
}

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@ -26,17 +26,17 @@ namespace NeonTea.Quakeball.Util {
StartWaiting();
return true;
} else {
Terminal.Singleton.AddMessage($"<color={Terminal.ERROR_COLOR}>The 'read' command takes no arguments.</color>");
Terminal.Singleton.Println($"<color={Terminal.ERROR_COLOR}>The 'read' command takes no arguments.</color>");
return false;
}
});
}, "read - Waits for an input action, and then prints it.");
}
private void StartWaiting() {
if (!InitializedFromTerminal) {
Debug.Log("Waiting for InputAction to display...");
} else {
Terminal.Singleton.AddMessage("Waiting for InputAction to display...");
Terminal.Singleton.Println("Waiting for InputAction to display...");
}
Rebinding = AnyAction.PerformInteractiveRebinding().Start();
}
@ -50,7 +50,7 @@ namespace NeonTea.Quakeball.Util {
if (!InitializedFromTerminal) {
Debug.Log("Binding: " + Binding);
} else {
Terminal.Singleton.AddMessage("Binding: " + Binding);
Terminal.Singleton.Println("Binding: " + Binding);
}
Rebinding = null;
}