Make BlendTree
This commit is contained in:
parent
e22ec1b908
commit
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@ -1,5 +1,27 @@
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%YAML 1.1
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1101 &-6817643798228820987
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 0}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1107 &-3850017426517049074
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--- !u!1107 &-3850017426517049074
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AnimatorStateMachine:
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AnimatorStateMachine:
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serializedVersion: 5
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serializedVersion: 5
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@ -10,8 +32,8 @@ AnimatorStateMachine:
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m_Name: Base Layer
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m_Name: Base Layer
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m_ChildStates:
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m_ChildStates:
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- serializedVersion: 1
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- serializedVersion: 1
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m_State: {fileID: 8414420132626589419}
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m_State: {fileID: -1298174354730275150}
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m_Position: {x: 400, y: 180, z: 0}
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m_Position: {x: 330, y: 100, z: 0}
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m_ChildStateMachines: []
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_EntryTransitions: []
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@ -21,7 +43,33 @@ AnimatorStateMachine:
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 8414420132626589419}
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m_DefaultState: {fileID: -1298174354730275150}
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--- !u!1102 &-1298174354730275150
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AnimatorState:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: PlayerAnimBlend
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 2870818079028442837}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!91 &9100000
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--- !u!91 &9100000
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AnimatorController:
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AnimatorController:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -44,29 +92,80 @@ AnimatorController:
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m_IKPass: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 9100000}
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--- !u!1102 &8414420132626589419
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--- !u!206 &2870818079028442837
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AnimatorState:
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BlendTree:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Soldier|ReverseRun
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m_Name: PlayerAnimBlend
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m_Speed: 1
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m_Childs:
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m_CycleOffset: 0
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- serializedVersion: 2
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 5601054235094793752, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
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m_Motion: {fileID: 5601054235094793752, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
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m_Tag:
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m_Threshold: 0
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m_SpeedParameter:
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m_Position: {x: -1, y: 0}
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m_MirrorParameter:
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m_TimeScale: 1
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m_CycleOffsetParameter:
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m_CycleOffset: 0
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m_TimeParameter:
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m_DirectBlendParameter: Blend
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: -6390282035870482739, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
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m_Threshold: 0.33333334
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: Blend
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: -4987167507176748680, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
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m_Threshold: 0.6666667
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m_Position: {x: 0, y: -1}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: Blend
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 4767594854432372465, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
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m_Threshold: 1
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: Blend
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: -2101640418457204544, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
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m_Threshold: 1.3333333
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: Blend
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m_Mirror: 0
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m_BlendParameter: Forward
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m_BlendParameterY: Right
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m_MinThreshold: 0
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m_MaxThreshold: 1.3333333
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m_UseAutomaticThresholds: 0
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m_NormalizedBlendValues: 0
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m_BlendType: 2
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--- !u!1101 &3577526297946573294
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 0}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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