Make BlendTree

This commit is contained in:
Sofia 2020-08-09 22:06:15 +03:00
parent e22ec1b908
commit 94b602e4a3

View File

@ -1,5 +1,27 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1101 &-6817643798228820987
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1107 &-3850017426517049074 --- !u!1107 &-3850017426517049074
AnimatorStateMachine: AnimatorStateMachine:
serializedVersion: 5 serializedVersion: 5
@ -10,8 +32,8 @@ AnimatorStateMachine:
m_Name: Base Layer m_Name: Base Layer
m_ChildStates: m_ChildStates:
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: 8414420132626589419} m_State: {fileID: -1298174354730275150}
m_Position: {x: 400, y: 180, z: 0} m_Position: {x: 330, y: 100, z: 0}
m_ChildStateMachines: [] m_ChildStateMachines: []
m_AnyStateTransitions: [] m_AnyStateTransitions: []
m_EntryTransitions: [] m_EntryTransitions: []
@ -21,7 +43,33 @@ AnimatorStateMachine:
m_EntryPosition: {x: 50, y: 120, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 8414420132626589419} m_DefaultState: {fileID: -1298174354730275150}
--- !u!1102 &-1298174354730275150
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PlayerAnimBlend
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 2870818079028442837}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000 --- !u!91 &9100000
AnimatorController: AnimatorController:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -44,29 +92,80 @@ AnimatorController:
m_IKPass: 0 m_IKPass: 0
m_SyncedLayerAffectsTiming: 0 m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000} m_Controller: {fileID: 9100000}
--- !u!1102 &8414420132626589419 --- !u!206 &2870818079028442837
AnimatorState: BlendTree:
serializedVersion: 5
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Soldier|ReverseRun m_Name: PlayerAnimBlend
m_Speed: 1 m_Childs:
m_CycleOffset: 0 - serializedVersion: 2
m_Transitions: [] m_Motion: {fileID: 5601054235094793752, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
m_StateMachineBehaviours: [] m_Threshold: 0
m_Position: {x: 50, y: 50, z: 0} m_Position: {x: -1, y: 0}
m_IKOnFeet: 0 m_TimeScale: 1
m_WriteDefaultValues: 1 m_CycleOffset: 0
m_Mirror: 0 m_DirectBlendParameter: Blend
m_SpeedParameterActive: 0 m_Mirror: 0
m_MirrorParameterActive: 0 - serializedVersion: 2
m_CycleOffsetParameterActive: 0 m_Motion: {fileID: -6390282035870482739, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
m_TimeParameterActive: 0 m_Threshold: 0.33333334
m_Motion: {fileID: 5601054235094793752, guid: f4a651f8db888f24f89c447a975f1a04, type: 3} m_Position: {x: 1, y: 0}
m_Tag: m_TimeScale: 1
m_SpeedParameter: m_CycleOffset: 0
m_MirrorParameter: m_DirectBlendParameter: Blend
m_CycleOffsetParameter: m_Mirror: 0
m_TimeParameter: - serializedVersion: 2
m_Motion: {fileID: -4987167507176748680, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
m_Threshold: 0.6666667
m_Position: {x: 0, y: -1}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: 4767594854432372465, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
m_Threshold: 1
m_Position: {x: 0, y: 1}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
- serializedVersion: 2
m_Motion: {fileID: -2101640418457204544, guid: f4a651f8db888f24f89c447a975f1a04, type: 3}
m_Threshold: 1.3333333
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendParameter: Blend
m_Mirror: 0
m_BlendParameter: Forward
m_BlendParameterY: Right
m_MinThreshold: 0
m_MaxThreshold: 1.3333333
m_UseAutomaticThresholds: 0
m_NormalizedBlendValues: 0
m_BlendType: 2
--- !u!1101 &3577526297946573294
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1