Merge branch 'master' of teascade.net:neontea/quakeball

This commit is contained in:
Sofia 2020-08-11 00:21:26 +03:00
commit 990438011f
13 changed files with 473 additions and 82 deletions

View File

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View File

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeonTea.Quakeball.Util {
public class RenderTextureSetter : MonoBehaviour {
public RenderTexture RenderTextureToCopy;
public Camera Camera;
public MeshRenderer Renderer;
public int MaterialIndex;
private void Awake() {
RenderTexture RenderTexture = new RenderTexture(RenderTextureToCopy);
Camera.targetTexture = RenderTexture;
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