Merge branch 'master' of teascade.net:neontea/quakeball

This commit is contained in:
Sofia 2020-08-11 00:21:26 +03:00
commit 990438011f
13 changed files with 473 additions and 82 deletions

View File

@ -543,6 +543,10 @@ PrefabInstance:
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View File

@ -41,7 +41,7 @@ CharacterJoint:
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@ -147,7 +147,7 @@ CharacterJoint:
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@ -274,7 +274,7 @@ CharacterJoint:
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@ -449,7 +449,7 @@ CharacterJoint:
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@ -524,7 +524,7 @@ CharacterJoint:
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@ -599,7 +599,7 @@ CharacterJoint:
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@ -674,7 +674,7 @@ CharacterJoint:
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@ -749,7 +749,7 @@ CharacterJoint:
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@ -824,7 +824,7 @@ CharacterJoint:
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@ -899,7 +899,7 @@ CharacterJoint:
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@ -933,6 +933,22 @@ CharacterJoint:
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@ -1048,7 +1064,7 @@ CharacterJoint:
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@ -1198,7 +1214,7 @@ CharacterJoint:
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@ -1273,7 +1289,7 @@ CharacterJoint:
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@ -1505,7 +1521,7 @@ CharacterJoint:
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@ -1904,7 +2026,7 @@ CharacterJoint:
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@ -2009,7 +2131,7 @@ CharacterJoint:
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeonTea.Quakeball.Util {
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public Camera Camera;
public MeshRenderer Renderer;
public int MaterialIndex;
private void Awake() {
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