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Hit.rigidbody.GetComponent() : null; if (Player == this) { continue; diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index ac75730..e645210 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -22,7 +22,7 @@ TagManager: - InvisibleToPlayerCamera - Gun - BloodLayer - - + - Wallbang - - -