Fix text materials
This commit is contained in:
parent
ee0e74d61d
commit
bc5eaed2ee
65
Assets/Materials/Emoji.mat
Normal file
65
Assets/Materials/Emoji.mat
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@ -0,0 +1,65 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Emoji
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m_Shader: {fileID: 4800000, guid: 1e3b057af24249748ff873be7fafee47, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 1
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: dffef66376be4fa480fb02b19edbe903, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _ColorMask: 15
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- _CullMode: 0
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- _DiffusePower: 1
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- _FaceDilate: 0.25
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- _GradientScale: 10
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- _MaskSoftnessX: 0
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- _MaskSoftnessY: 0
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- _OutlineSoftness: 0.076
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- _OutlineWidth: 0.224
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- _PerspectiveFilter: 0.875
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- _ScaleRatioA: 0.9
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- _ScaleRatioB: 1
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- _ScaleRatioC: 0.50625
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- _ScaleX: 1
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- _ScaleY: 1
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- _ShaderFlags: 0
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- _Sharpness: 0
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _TextureHeight: 1024
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- _TextureWidth: 1024
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- _UnderlayDilate: 0
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- _UnderlayOffsetX: 0
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- _UnderlayOffsetY: 0
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- _UnderlaySoftness: 0
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- _VertexOffsetX: 0
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- _VertexOffsetY: 0
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- _WeightBold: 0.75
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- _WeightNormal: 0
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m_Colors:
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- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
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- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
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- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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m_BuildTextureStacks: []
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8
Assets/Materials/Emoji.mat.meta
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8
Assets/Materials/Emoji.mat.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: cdcad3a2db55a61479d7f9d66bbcc2a8
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -5051,7 +5051,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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- {fileID: 2100000, guid: cdcad3a2db55a61479d7f9d66bbcc2a8, type: 2}
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m_StaticBatchInfo:
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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subMeshCount: 0
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subMeshCount: 0
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@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: LiberationSans SDF Material
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m_Name: LiberationSans SDF Material
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m_Shader: {fileID: 4800000, guid: 1e3b057af24249748ff873be7fafee47, type: 3}
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_ShaderKeywords:
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m_ShaderKeywords:
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m_LightmapFlags: 1
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m_LightmapFlags: 1
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 0
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@ -19,28 +19,64 @@ Material:
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m_SavedProperties:
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m_SavedProperties:
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serializedVersion: 3
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serializedVersion: 3
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m_TexEnvs:
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Cube:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _FaceTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: dffef66376be4fa480fb02b19edbe903, type: 3}
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m_Texture: {fileID: 28684132378477856}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OutlineTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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m_Floats:
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- _Ambient: 0.5
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- _Bevel: 0.5
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- _BevelClamp: 0
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- _BevelOffset: 0
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- _BevelRoundness: 0
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- _BevelWidth: 0
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- _BumpFace: 0
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- _BumpOutline: 0
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- _ColorMask: 15
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- _ColorMask: 15
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- _CullMode: 0
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- _CullMode: 0
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- _Diffuse: 0.5
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- _DiffusePower: 1
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- _DiffusePower: 1
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- _FaceDilate: 0.25
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- _FaceDilate: 0.25
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- _FaceUVSpeedX: 0
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- _FaceUVSpeedY: 0
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- _GlowInner: 0.05
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- _GlowOffset: 0
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- _GlowOuter: 0.05
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- _GlowPower: 0.75
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- _GradientScale: 10
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- _GradientScale: 10
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- _LightAngle: 3.1416
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- _MaskSoftnessX: 0
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- _MaskSoftnessX: 0
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- _MaskSoftnessY: 0
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- _MaskSoftnessY: 0
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- _OutlineSoftness: 0.076
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- _OutlineSoftness: 0.076
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- _OutlineWidth: 0.224
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- _OutlineUVSpeedX: 0
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- _OutlineUVSpeedY: 0
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- _OutlineWidth: 0.176
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- _PerspectiveFilter: 0.875
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- _PerspectiveFilter: 0.875
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- _Reflectivity: 10
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- _ScaleRatioA: 0.9
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- _ScaleRatioA: 0.9
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- _ScaleRatioB: 1
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- _ScaleRatioB: 0.50625
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- _ScaleRatioC: 0.50625
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- _ScaleRatioC: 0.50625
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- _ScaleX: 1
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- _ScaleX: 1
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- _ScaleY: 1
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- _ScaleY: 1
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- _ShaderFlags: 0
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- _ShaderFlags: 0
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- _Sharpness: 0
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- _Sharpness: 0
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- _SpecularPower: 2
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- _Stencil: 0
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilOp: 0
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@ -59,8 +95,14 @@ Material:
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m_Colors:
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m_Colors:
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- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
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- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
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- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
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- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
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- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
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- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
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- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
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- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
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- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
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- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
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- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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--- !u!114 &11400000
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--- !u!114 &11400000
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@ -18,6 +18,11 @@
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"key": "log.path",
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"key": "log.path",
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"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
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"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
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},
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},
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{
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"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "VertexColorPalette.previousColorPalette",
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"value": "{\"m_Value\":\"Assets/ProBuilder Data/Default Color Palette.asset\"}"
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},
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{
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{
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"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "about.identifier",
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"key": "about.identifier",
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@ -32,6 +37,136 @@
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "lightmapping.autoUnwrapLightmapUV",
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"key": "lightmapping.autoUnwrapLightmapUV",
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"value": "{\"m_Value\":true}"
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"value": "{\"m_Value\":true}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "mesh.newShapesSnapToGrid",
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"value": "{\"m_Value\":true}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "editor.autoRecalculateCollisions",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "mesh.meshColliderIsConvex",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "UnityEngine.ProBuilder.ProBuilderEditor-isUtilityWindow",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "editor.backFaceSelectEnabled",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "editor.toolbarIconGUI",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "editor.showSceneInfo",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "editor.showEditorNotifications",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "GrowSelection.useAngle",
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"value": "{\"m_Value\":true}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "GrowSelection.iterativeGrow",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "smoothing.showPreview",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "smoothing.showNormals",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "smoothing.showSettings",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "smoothing.showHelp",
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"value": "{\"m_Value\":false}"
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},
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{
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"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "mesh.newShapePivotLocation",
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"value": "{\"m_Value\":1}"
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},
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{
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"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "mesh.shadowCastingMode",
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"value": "{\"m_Value\":1}"
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},
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{
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"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "mesh.userMaterial",
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"value": "{\"m_Value\":{\"instanceID\":0}}"
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},
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{
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"type": "UnityEditor.StaticEditorFlags, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "mesh.defaultStaticEditorFlags",
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"value": "{\"m_Value\":0}"
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},
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{
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"type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "mesh.newShapeColliderType",
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"value": "{\"m_Value\":2}"
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},
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{
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"type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "lightmapping.defaultLightmapUnwrapParameters",
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"value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
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},
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{
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"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "editor.rectSelectModifier",
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"value": "{\"m_Value\":2}"
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},
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{
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"type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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||||||
|
"key": "editor.dragSelectRectMode",
|
||||||
|
"value": "{\"m_Value\":0}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "editor.selectMode",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.ExtrudeMethod, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "editor.extrudeMethod",
|
||||||
|
"value": "{\"m_Value\":2}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ExtrudeFaces.distance",
|
||||||
|
"value": "{\"m_Value\":0.5}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "GrowSelection.angleValue",
|
||||||
|
"value": "{\"m_Value\":15.0}"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user