Add lighting to version control and tweak light maps

This commit is contained in:
Jens Pitkänen 2020-08-08 17:42:25 +03:00
parent 7f7762e606
commit c70ebadbc1
13 changed files with 542 additions and 75 deletions

9
.gitignore vendored
View File

@ -94,12 +94,3 @@ InitTestScene*.unity
# Local development scenes / assets # Local development scenes / assets
/[Aa]ssets/[Dd]eveloper/ /[Aa]ssets/[Dd]eveloper/
/[Aa]ssets/[Dd]eveloper.meta /[Aa]ssets/[Dd]eveloper.meta
# Lightmaps are too big to always commit
# Manually include textures later, e.g. !/Assets/Textures/*.png
*.exr*
*.png*
LightingData.asset*
# Undo the above change for Graphics
!/[Aa]ssets/[Gg]raphics/**/*

View File

@ -180,13 +180,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 130756071} m_GameObject: {fileID: 130756071}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.76604444, y: 0, z: 0, w: 0.64278764}
m_LocalPosition: {x: -26.75, y: 10, z: -0.25} m_LocalPosition: {x: -22, y: 9.75, z: 12.25}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
m_RootOrder: 14 m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 100, y: 0, z: 0}
--- !u!108 &130756073 --- !u!108 &130756073
Light: Light:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -240,11 +240,11 @@ Light:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_Lightmapping: 2 m_Lightmapping: 2
m_LightShadowCasterMode: 0 m_LightShadowCasterMode: 0
m_AreaSize: {x: 1.7299728, y: 11.910152} m_AreaSize: {x: 1.7299728, y: 5.910183}
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: NaN, y: 1.0896e-41, z: NaN, w: 0} m_BoundingSphereOverride: {x: 1.36e-43, y: 2.06e-43, z: 0, w: 8.770593e+9}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -338,7 +338,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: -7511558181221131132, guid: 4b9b55215c46317428803b7adeda89c3, type: 3} - target: {fileID: -7511558181221131132, guid: 4b9b55215c46317428803b7adeda89c3, type: 3}
propertyPath: m_ScaleInLightmap propertyPath: m_ScaleInLightmap
value: 0.3 value: 0.2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: -7511558181221131132, guid: 4b9b55215c46317428803b7adeda89c3, type: 3} - target: {fileID: -7511558181221131132, guid: 4b9b55215c46317428803b7adeda89c3, type: 3}
propertyPath: m_DynamicOccludee propertyPath: m_DynamicOccludee
@ -352,6 +352,10 @@ PrefabInstance:
propertyPath: m_StaticEditorFlags propertyPath: m_StaticEditorFlags
value: 4294967295 value: 4294967295
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 4b9b55215c46317428803b7adeda89c3, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 4b9b55215c46317428803b7adeda89c3, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 4b9b55215c46317428803b7adeda89c3, type: 3}
--- !u!4 &315509112 stripped --- !u!4 &315509112 stripped
@ -359,25 +363,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 4b9b55215c46317428803b7adeda89c3, type: 3} m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 4b9b55215c46317428803b7adeda89c3, type: 3}
m_PrefabInstance: {fileID: 315509111} m_PrefabInstance: {fileID: 315509111}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &315509113 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 4b9b55215c46317428803b7adeda89c3, type: 3}
m_PrefabInstance: {fileID: 315509111}
m_PrefabAsset: {fileID: 0}
--- !u!64 &315509114
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 315509113}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -5495902117074765545, guid: 4b9b55215c46317428803b7adeda89c3, type: 3}
--- !u!1 &332119780 --- !u!1 &332119780
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -638,7 +623,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 551935398} m_GameObject: {fileID: 551935398}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -13.25, y: 10.5, z: -5} m_LocalPosition: {x: -11.25, y: 10.25, z: -5}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -701,7 +686,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_BoundingSphereOverride: {x: 0, y: 2.3508e-41, z: 0, w: 1.2884902e+11}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -730,7 +715,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 583983921} m_GameObject: {fileID: 583983921}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: 0, y: 5, z: 0} m_LocalPosition: {x: 0, y: 4.75, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -793,7 +778,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 4.1543445e+34, w: 0} m_BoundingSphereOverride: {x: 0, y: 1.2903e-41, z: 0, w: 3.5165045e+10}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -897,7 +882,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 656646606} m_GameObject: {fileID: 656646606}
m_LocalRotation: {x: 0.5609856, y: -0.43045974, z: 0.56098396, w: 0.43046096} m_LocalRotation: {x: 0.5609856, y: -0.43045974, z: 0.56098396, w: 0.43046096}
m_LocalPosition: {x: -31.25, y: 7.5, z: 15.75} m_LocalPosition: {x: -31.25, y: 7.25, z: 15.75}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -960,7 +945,99 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: -1.10477574e+11, z: 1.36e-43, w: 8.0356e-41} m_BoundingSphereOverride: {x: 0, y: 2.6675e-41, z: 0, w: 1.5784005e+11}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &665920419
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 665920420}
- component: {fileID: 665920421}
m_Layer: 0
m_Name: Area Light_19
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &665920420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 665920419}
m_LocalRotation: {x: 0.6456306, y: -0, z: -0, w: 0.7636499}
m_LocalPosition: {x: -22, y: 9.75, z: -12.25}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2052767392}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 80.426, y: 0, z: 0}
--- !u!108 &665920421
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 665920419}
m_Enabled: 1
serializedVersion: 10
m_Type: 3
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 2
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1.7299728, y: 5.910183}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 1.36e-43, y: 2.06e-43, z: 0, w: 8.770593e+9}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -989,7 +1066,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 678608090} m_GameObject: {fileID: 678608090}
m_LocalRotation: {x: 0.79335225, y: -0, z: -0, w: 0.60876286} m_LocalRotation: {x: 0.79335225, y: -0, z: -0, w: 0.60876286}
m_LocalPosition: {x: -38, y: 5.5, z: -11} m_LocalPosition: {x: -38, y: 5.25, z: -11}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -1052,7 +1129,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 4e-45} m_BoundingSphereOverride: {x: 0, y: 2.3441e-41, z: 0, w: 0}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -1081,7 +1158,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 710357828} m_GameObject: {fileID: 710357828}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -28, y: 4.5, z: -6.25} m_LocalPosition: {x: -28, y: 4.25, z: -6.25}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -1144,7 +1221,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 7.7e-44, y: 0, z: 0, w: 1.806e-41} m_BoundingSphereOverride: {x: 0, y: 1.75e-41, z: 0, w: 2.4024973e+10}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -1228,7 +1305,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 867895615} m_GameObject: {fileID: 867895615}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -28, y: 4.5, z: 6} m_LocalPosition: {x: -28, y: 4.25, z: 6}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -1291,7 +1368,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 2.3509887e-38, z: 4.1543445e+34, w: 0} m_BoundingSphereOverride: {x: 0, y: 2.3452e-41, z: 0, w: 1.6750372e+11}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -1363,7 +1440,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892420337} m_GameObject: {fileID: 892420337}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -22, y: 4.5, z: -14} m_LocalPosition: {x: -22, y: 4.25, z: -14}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -1426,7 +1503,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_BoundingSphereOverride: {x: 1.36e-43, y: 4.08e-43, z: 0, w: 1.6851206e+11}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -1559,7 +1636,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201793133} m_GameObject: {fileID: 1201793133}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -14, y: 4.5, z: 0} m_LocalPosition: {x: -14, y: 4.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -1622,7 +1699,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 2.3509887e-38, z: 4.1543445e+34, w: 0} m_BoundingSphereOverride: {x: 1.36e-43, y: 4.08e-43, z: 0, w: 1.5792642e+11}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -1694,7 +1771,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1263920417} m_GameObject: {fileID: 1263920417}
m_LocalRotation: {x: 0.5609856, y: -0.43045974, z: 0.56098396, w: 0.43046096} m_LocalRotation: {x: 0.5609856, y: -0.43045974, z: 0.56098396, w: 0.43046096}
m_LocalPosition: {x: -31.25, y: 7.5, z: -16} m_LocalPosition: {x: -31.25, y: 7.25, z: -16}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -1757,7 +1834,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_BoundingSphereOverride: {x: 0, y: 2.3491e-41, z: 0, w: 1.5784005e+11}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -1816,7 +1893,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1326636135} m_GameObject: {fileID: 1326636135}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -46, y: 4.5, z: 5.5} m_LocalPosition: {x: -46, y: 4.25, z: 5.5}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -1879,7 +1956,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 2.3509887e-38, z: 4.1543445e+34, w: 0} m_BoundingSphereOverride: {x: 0, y: 2.6305e-41, z: 0, w: 4.670777e+10}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -1940,7 +2017,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1544796994} m_GameObject: {fileID: 1544796994}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -46, y: 4.5, z: -5.5} m_LocalPosition: {x: -46, y: 4.25, z: -5.5}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -2003,7 +2080,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 3.59e-43, z: 0, w: 0} m_BoundingSphereOverride: {x: 0, y: 2.3458e-41, z: 0, w: 1.6750372e+11}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -2133,7 +2210,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1741427398} m_GameObject: {fileID: 1741427398}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -13.25, y: 10.5, z: 5} m_LocalPosition: {x: -11.25, y: 10.25, z: 5}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -2196,7 +2273,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 2.3509887e-38, z: 4.1543445e+34, w: 0} m_BoundingSphereOverride: {x: 1.36e-43, y: 4.08e-43, z: 0, w: 2.8737454e+10}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -2320,7 +2397,7 @@ MeshRenderer:
m_StaticBatchRoot: {fileID: 0} m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0} m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1 m_ScaleInLightmap: 0.4
m_ReceiveGI: 1 m_ReceiveGI: 1
m_PreserveUVs: 0 m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0 m_IgnoreNormalsForChartDetection: 0
@ -2415,7 +2492,7 @@ MeshRenderer:
m_StaticBatchRoot: {fileID: 0} m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0} m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1 m_ScaleInLightmap: 0.4
m_ReceiveGI: 1 m_ReceiveGI: 1
m_PreserveUVs: 0 m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0 m_IgnoreNormalsForChartDetection: 0
@ -2463,7 +2540,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1927936035} m_GameObject: {fileID: 1927936035}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -11.25, y: 4.5, z: 18} m_LocalPosition: {x: -11.25, y: 4.25, z: 18}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -2526,7 +2603,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_BoundingSphereOverride: {x: 0, y: 2.6378e-41, z: 0, w: 1.1542725e+10}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -2598,7 +2675,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1949389723} m_GameObject: {fileID: 1949389723}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -22, y: 4.5, z: 14} m_LocalPosition: {x: -22, y: 4.25, z: 14}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -2661,7 +2738,99 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 1.0123e-41, z: 0, w: 0} m_BoundingSphereOverride: {x: 0, y: 2.3486e-41, z: 0, w: 1.5784005e+11}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &2012327804
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2012327805}
- component: {fileID: 2012327806}
m_Layer: 0
m_Name: Area Light_18
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2012327805
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2012327804}
m_LocalRotation: {x: 0.49999997, y: 0.50000006, z: -0.4999985, w: 0.50000155}
m_LocalPosition: {x: -35, y: 4.25, z: 3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2052767392}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 90, y: 0, z: -90}
--- !u!108 &2012327806
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2012327804}
m_Enabled: 1
serializedVersion: 10
m_Type: 3
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 2
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1.7299728, y: 5.9102745}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 2.3676e-41, z: 0, w: 3.422552e+10}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -2690,7 +2859,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030709493} m_GameObject: {fileID: 2030709493}
m_LocalRotation: {x: 0.6087605, y: -0, z: -0, w: 0.79335415} m_LocalRotation: {x: 0.6087605, y: -0, z: -0, w: 0.79335415}
m_LocalPosition: {x: -38, y: 5.5, z: 11} m_LocalPosition: {x: -38, y: 5.25, z: 11}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -2753,7 +2922,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 1e-45} m_BoundingSphereOverride: {x: 0, y: 1.1821e-41, z: 0, w: 0}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -2782,7 +2951,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2038603409} m_GameObject: {fileID: 2038603409}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
m_LocalPosition: {x: -11.25, y: 4.5, z: -18} m_LocalPosition: {x: -11.25, y: 4.25, z: -18}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
@ -2845,7 +3014,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 1.2427e-41, z: 0, w: 0} m_BoundingSphereOverride: {x: 0, y: 2.3469e-41, z: 0, w: 1.6750372e+11}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
@ -2873,7 +3042,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2052767391} m_GameObject: {fileID: 2052767391}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.822436, y: -2.032894, z: 3.4411402} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 583983922} - {fileID: 583983922}
@ -2894,6 +3063,8 @@ Transform:
- {fileID: 551935399} - {fileID: 551935399}
- {fileID: 1741427399} - {fileID: 1741427399}
- {fileID: 1949389724} - {fileID: 1949389724}
- {fileID: 2012327805}
- {fileID: 665920420}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 9 m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -2921,13 +3092,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2084062065} m_GameObject: {fileID: 2084062065}
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784} m_LocalRotation: {x: 0.49999997, y: 0.50000006, z: -0.4999985, w: 0.50000155}
m_LocalPosition: {x: -33, y: 4.5, z: -0.25} m_LocalPosition: {x: -35, y: 4.25, z: -3}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 2052767392} m_Father: {fileID: 2052767392}
m_RootOrder: 9 m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 90, y: 0, z: -90}
--- !u!108 &2084062067 --- !u!108 &2084062067
Light: Light:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2985,7 +3156,7 @@ Light:
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 1e-45} m_BoundingSphereOverride: {x: 0, y: 2.3676e-41, z: 0, w: 3.422552e+10}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0

Binary file not shown.

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 598a4fae95edbca4f81df6d5b3bd0688
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 330 KiB

View File

@ -0,0 +1,94 @@
fileFormatVersion: 2
guid: 332b5870810e2fe468bc45366a7b66e2
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 1
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 3
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,94 @@
fileFormatVersion: 2
guid: 7e7c9c568c9a8eb41b92a68bd5dea134
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 1
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 3
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 0
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 6
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,94 @@
fileFormatVersion: 2
guid: 17bce14b796b7c240a244d66009eebf2
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 1
seamlessCubemap: 1
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 0
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 2
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -3,7 +3,22 @@ guid: 4b9b55215c46317428803b7adeda89c3
ModelImporter: ModelImporter:
serializedVersion: 20101 serializedVersion: 20101
internalIDToNameTable: [] internalIDToNameTable: []
externalObjects: {} externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: BlueGround
second: {fileID: 2100000, guid: 05285df80ba735149ab08e73d5dc648c, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: NeutralGround
second: {fileID: 2100000, guid: fd7c5ef02d4d095439b30549aa9c1987, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: OrangeGround
second: {fileID: 2100000, guid: 05e96b7f913b5604797c4a6ecd0b1e35, type: 2}
materials: materials:
materialImportMode: 1 materialImportMode: 1
materialName: 0 materialName: 0
@ -36,7 +51,7 @@ ModelImporter:
lODScreenPercentages: [] lODScreenPercentages: []
globalScale: 1 globalScale: 1
meshCompression: 0 meshCompression: 0
addColliders: 0 addColliders: 1
useSRGBMaterialColor: 1 useSRGBMaterialColor: 1
sortHierarchyByName: 1 sortHierarchyByName: 1
importVisibility: 1 importVisibility: 1

Binary file not shown.