fileFormatVersion: 2 guid: ea51153f3987f82408984d8da65a9969 ModelImporter: serializedVersion: 20101 internalIDToNameTable: - first: 74: 7005539240846975789 second: Soldier_Male|male soldier anims - first: 74: -7877090130408139780 second: Soldier_Male|Run - first: 74: 1921100349683250907 second: Soldier_Male|Idle externalObjects: {} materials: materialImportMode: 1 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 1 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Soldier_Male|Idle takeName: Soldier_Male|Idle internalID: 0 firstFrame: 0 lastFrame: 1 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Soldier_Male|Run takeName: Soldier_Male|Run internalID: 0 firstFrame: 0 lastFrame: 18 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 0 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 1 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: ABD humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: THIGH.L humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: THIGH.R humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CALF.L humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: CALF.R humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: FOOT.L humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: FOOT.R humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: RIBS humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: HEAD humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: UA.L humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: UA.R humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: LA.L humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: LA.R humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: HAND.L humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: HAND.R humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VISOR humanName: RightEye limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: SoldierAnimations(Clone) parentName: position: {x: -0, y: 2.5, z: 0.000000014901161} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} scale: {x: 100, y: 100, z: 100} - name: ROOT parentName: SoldierAnimations(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: 0, y: 0.7071067, z: 0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: ABD parentName: ROOT position: {x: 0.0069999993, y: 0, z: -5.284852e-10} rotation: {x: 0.4332485, y: -0.4991383, z: -0.50086033, w: -0.5588342} scale: {x: 0.9999999, y: 1, z: 0.9999999} - name: THIGH.R parentName: ABD position: {x: -0.002, y: 0.0000000011920929, z: -1.4901161e-10} rotation: {x: 0.9999829, y: -0.00000003988998, z: -0.000000029241368, w: -0.0058473363} scale: {x: 1.0000001, y: 1, z: 1.0000001} - name: CALF.R parentName: THIGH.R position: {x: -7.519261e-11, y: 0.0069999993, z: -5.041478e-12} rotation: {x: -0.30476052, y: 0.0005697081, z: 0.0016593101, w: 0.9524274} scale: {x: 1, y: 1.0000001, z: 1} - name: FOOT.R parentName: CALF.R position: {x: 5.116135e-11, y: 0.010049873, z: 5.0676263e-10} rotation: {x: -0.6261383, y: 0.3286149, z: 0.6272409, w: -0.32639232} scale: {x: 0.9999999, y: 0.9999999, z: 1} - name: FOOT.R_end parentName: FOOT.R position: {x: -0, y: 0.0019999999, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: THIGH.L parentName: ABD position: {x: 0.002, y: 0.0000000011920929, z: -1.4901161e-10} rotation: {x: 0.9985409, y: 0.019547032, z: 0.007999645, w: -0.049699448} scale: {x: 1.0000001, y: 1, z: 1} - name: CALF.L parentName: THIGH.L position: {x: -8.3535824e-11, y: 0.0069999993, z: -3.483846e-11} rotation: {x: -0.33688033, y: -0.0027946816, z: -0.0060346667, w: 0.94152397} scale: {x: 1, y: 0.99999994, z: 1.0000001} - name: FOOT.L parentName: CALF.L position: {x: 5.2743088e-11, y: 0.010049873, z: -7.353243e-11} rotation: {x: -0.63999784, y: 0.32842594, z: 0.6064979, w: -0.33867308} scale: {x: 1, y: 0.99999994, z: 1} - name: FOOT.L_end parentName: FOOT.L position: {x: -0, y: 0.0019999999, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: RIBS parentName: ABD position: {x: 9.926167e-26, y: 0.009000001, z: -1.6543612e-26} rotation: {x: -0.17216264, y: 0.12854323, z: -0.022665635, w: 0.9763826} scale: {x: 0.99999994, y: 1, z: 1} - name: HEAD parentName: RIBS position: {x: 3.7252902e-11, y: 0.008, z: 0.0009999998} rotation: {x: -0.0000000010012974, y: -0.13052633, z: 0.0000000033285752, w: 0.9914448} scale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} - name: VISOR parentName: HEAD position: {x: 3.61725e-10, y: 0.003500002, z: 0.0015000004} rotation: {x: -0.17364807, y: 0.00000011363414, z: 0.000000021380718, w: 0.9848078} scale: {x: 1, y: 0.99999994, z: 0.9999999} - name: VISOR_end parentName: VISOR position: {x: -0, y: 0.007, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: UA.R parentName: RIBS position: {x: -0.005, y: 0.0050000013, z: 1.4901161e-10} rotation: {x: 0.5668936, y: -0.46274367, z: -0.45507354, w: -0.5073541} scale: {x: 1, y: 0.99999994, z: 1.0000001} - name: LA.R parentName: UA.R position: {x: -2.2351741e-10, y: 0.005, z: -0.000000001117587} rotation: {x: -0.01590243, y: 0.026839659, z: 0.061583385, w: -0.9976143} scale: {x: 0.99999994, y: 1, z: 0.99999976} - name: HAND.R parentName: LA.R position: {x: -0.0009899498, y: 0.006929649, z: 2.9802322e-10} rotation: {x: 0.34465173, y: -0.93079495, z: 0.0472922, w: -0.11224719} scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} - name: HAND.R_end parentName: HAND.R position: {x: -0, y: 0.0020000003, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: UA.L parentName: RIBS position: {x: 0.005, y: 0.005, z: 0} rotation: {x: -0.053364873, y: 0.043499883, z: 0.6949534, w: -0.71575123} scale: {x: 0.99999994, y: 0.9999999, z: 1.0000001} - name: LA.L parentName: UA.L position: {x: 9.313225e-11, y: 0.005, z: 3.8184225e-10} rotation: {x: 0.077278234, y: -0.7028712, z: 0.07727811, w: 0.70287144} scale: {x: 0.9999998, y: 0.99999976, z: 1.0000001} - name: HAND.L parentName: LA.L position: {x: -7.543713e-10, y: 0.006929649, z: -0.0009899489} rotation: {x: -0.11613111, y: 0.4830597, z: -0.23837319, w: -0.83447295} scale: {x: 1.0000001, y: 1.0000006, z: 1.0000002} - name: HAND.L_end parentName: HAND.L position: {x: -0, y: 0.002, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: IK_ELBOW.R parentName: RIBS position: {x: -0.013000003, y: -0.004000001, z: -7.8231094e-10} rotation: {x: -0.00000009803063, y: 0.7071068, z: 0.7071067, w: -0.000000090283294} scale: {x: 1.0000002, y: 1.0000002, z: 1} - name: IK_ELBOW.R_end parentName: IK_ELBOW.R position: {x: -0, y: 0.004, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: IK_ELBOW.L parentName: RIBS position: {x: 0.012000001, y: -0.011000001, z: 0.015000002} rotation: {x: 0.49999997, y: 0.5000001, z: 0.50000006, w: 0.4999999} scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} - name: IK_ELBOW.L_end parentName: IK_ELBOW.L position: {x: -0, y: 0.0039999993, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: RIBS.001 parentName: RIBS position: {x: -0.0025, y: 0.0049999994, z: 0.0045000003} rotation: {x: -0.00000010000626, y: 0.7071068, z: 0.7071067, w: -0.000000088307665} scale: {x: 1, y: 1, z: 1} - name: RIBS.001_end parentName: RIBS.001 position: {x: -0, y: 0.0039999997, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: RIBS.002 parentName: RIBS position: {x: 0.0025, y: 0.0049999994, z: 0.0045000003} rotation: {x: -0.00000010000626, y: 0.7071068, z: 0.7071067, w: -0.000000088307665} scale: {x: 1, y: 1, z: 1} - name: RIBS.002_end parentName: RIBS.002 position: {x: -0, y: 0.0039999997, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: IK_KNEE.R parentName: ROOT position: {x: 0.007999999, y: 0.011000001, z: -0.0020000006} rotation: {x: -0, y: -0.7071067, z: 0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: IK_KNEE.R_end parentName: IK_KNEE.R position: {x: -0, y: 0.0040000007, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: IK_KNEE.L parentName: ROOT position: {x: 0.007999999, y: 0.011000001, z: 0.0019999994} rotation: {x: -0, y: -0.7071067, z: 0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: IK_KNEE.L_end parentName: IK_KNEE.L position: {x: -0, y: 0.0040000007, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: IK_FOOT.R parentName: ROOT position: {x: 0.021999998, y: -0.0060000014, z: -0.0020000017} rotation: {x: 6.123233e-17, y: 1, z: -6.123233e-17, w: -0.00000013315805} scale: {x: 1, y: 1, z: 1} - name: IK_FOOT.R_end parentName: IK_FOOT.R position: {x: -0, y: 0.0039999997, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: IK_FOOT.L parentName: ROOT position: {x: 0.021999998, y: 0.004000002, z: 0.0019999982} rotation: {x: 6.123233e-17, y: 1, z: -6.123233e-17, w: -0.00000013315805} scale: {x: 1, y: 1, z: 1} - name: IK_FOOT.L_end parentName: IK_FOOT.L position: {x: -0, y: 0.0039999997, z: 0} rotation: {x: 0, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 3 humanoidOversampling: 1 avatarSetup: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: