quakeball/ProjectSettings/EditorBuildSettings.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_configObjects:
com.unity.input.settings: {fileID: 11400000, guid: 93ab183751ff48144819df32f8ac6a93, type: 2}