quakeball/Assets/Scripts/Net/Connection.cs

18 lines
396 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Net;
namespace NeonTea.Quakeball.Net {
public class Connection {
public IPEndPoint Endpoint;
public uint uuid;
public bool ShouldExist = true;
public Connection(IPEndPoint endpoint, uint uuid) {
this.Endpoint = endpoint;
this.uuid = uuid;
}
}
}