14 lines
310 B
C#
14 lines
310 B
C#
using UnityEngine;
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using NeonTea.Quakeball.Players;
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namespace NeonTea.Quakeball.Networking {
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public class NetPlayer {
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public ulong Id;
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public Player Controlled;
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public NetPlayer(ulong id, Player obj = null) {
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Id = id;
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Controlled = obj;
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}
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}
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} |