91 lines
2.9 KiB
C#
91 lines
2.9 KiB
C#
using System.Collections.Generic;
|
|
using System;
|
|
using UnityEngine;
|
|
using NeonTea.Quakeball.Interface;
|
|
using NeonTea.Quakeball.Networking;
|
|
using NeonTea.Quakeball.TeaNet.Peers;
|
|
|
|
namespace NeonTea.Quakeball.Networking {
|
|
public class NetChaperone : MonoBehaviour, PeerMessageListener {
|
|
|
|
public GameObject SpawnedRemotePlayer;
|
|
|
|
private Terminal Terminal;
|
|
|
|
private Queue<string> MessageQueue = new Queue<string>();
|
|
|
|
public GameObject SpawnPlayer(Vector3 location) {
|
|
GameObject obj = GameObject.Instantiate(SpawnedRemotePlayer);
|
|
obj.transform.position = location;
|
|
return obj;
|
|
}
|
|
|
|
private void Start() {
|
|
if (Terminal.Singleton != null) {
|
|
Terminal = Terminal.Singleton;
|
|
Terminal.RegisterCommand("host", Host, "host [<port>] [<address>] - Hosts server at given address and port.");
|
|
Terminal.RegisterCommand("join", Join, "join [<address>] [<port>] - Tries to join a server at given address and port.");
|
|
}
|
|
}
|
|
|
|
private void Update() {
|
|
if (Net.Singleton.Instance != null) {
|
|
Net.Singleton.Instance.Peer.Update();
|
|
}
|
|
if (Terminal != null && Terminal.isActiveAndEnabled) {
|
|
while (MessageQueue.Count > 0) {
|
|
Terminal.Println(MessageQueue.Dequeue());
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool Host(string[] args) {
|
|
if (args.Length > 2) {
|
|
Terminal.Println($"<color={Terminal.ERROR_COLOR}>Can't accept more than 2 arguments.</color>");
|
|
return false;
|
|
}
|
|
string addr = "0.0.0.0";
|
|
string portstr = "8080";
|
|
if (args.Length > 0) {
|
|
portstr = args[0];
|
|
}
|
|
if (args.Length > 1) {
|
|
addr = args[1];
|
|
}
|
|
int port;
|
|
if (!Int32.TryParse(portstr, out port)) {
|
|
return false;
|
|
}
|
|
Net.Singleton.StartServer(addr, port, this);
|
|
return true;
|
|
}
|
|
|
|
private bool Join(string[] args) {
|
|
if (args.Length > 2) {
|
|
Terminal.Println($"<color={Terminal.ERROR_COLOR}>Can't accept more than 2 arguments.</color>");
|
|
return false;
|
|
}
|
|
string addr = "127.0.0.1";
|
|
string portstr = "8080";
|
|
if (args.Length > 0) {
|
|
addr = args[0];
|
|
}
|
|
if (args.Length > 1) {
|
|
portstr = args[1];
|
|
}
|
|
int port;
|
|
if (!Int32.TryParse(portstr, out port)) {
|
|
return false;
|
|
}
|
|
Net.Singleton.StartClient(addr, port, this);
|
|
return true;
|
|
}
|
|
|
|
public void Message(string msg) {
|
|
MessageQueue.Enqueue(msg);
|
|
}
|
|
|
|
public void Err(string err) { }
|
|
}
|
|
}
|