# TeaNet TeaNet is a networking library written in **C#** using .NET Core 3.1 System.Net.Sockets TeaNet works with a very low-level networking API to provide a highly performant networking library that is primarily meant for use in games, but can be used for anything else as well. TeaNet was originally written in [Unity][unity] for a game project called [quakeball][quakeball] by [neontea][neontea], and while the entire TeaNet codebase is written by me, it's commit history can be found in quakeball's repository. ## How it works Here's a diagram depicting the inner workings of TeaNet ![Diagram depicting the inner workings](diagram.png) [unity]: https://unity.com/ [quakeball]: https://git.teascade.net/neontea/quakeball/ [neontea]: https://neontea.itch.io/