<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{41EC1A8B-1B05-43BC-B84A-A5BFD755B0F7}</ProjectGuid>
    <OutputType>Library</OutputType>
    <OutputPath>.mono\temp\bin\$(Configuration)</OutputPath>
    <RootNamespace>TicTacToe</RootNamespace>
    <AssemblyName>TicTacToe</AssemblyName>
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
    <BaseIntermediateOutputPath>.mono\temp\obj</BaseIntermediateOutputPath>
    <IntermediateOutputPath>$(BaseIntermediateOutputPath)\$(Configuration)</IntermediateOutputPath>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <DefineConstants>DEBUG;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>full</DebugType>
    <Optimize>true</Optimize>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <DefineConstants>DEBUG;TOOLS;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="GodotSharp">
      <HintPath>$(ProjectDir)\.mono\assemblies\GodotSharp.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
      <HintPath>$(ProjectDir)\.mono\assemblies\GodotSharpEditor.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="System" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="scripts\Client.cs" />
    <Compile Include="scripts\Connection.cs" />
    <Compile Include="scripts\MainMenu.cs" />
    <Compile Include="scripts\Net.cs" />
    <Compile Include="scripts\Peer.cs" />
    <Compile Include="scripts\Server.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>