Add Disconnect to Client and Server
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parent
b9aacb530b
commit
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@ -65,6 +65,7 @@
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<Compile Include="scripts\net\Server.cs" />
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<Compile Include="scripts\net\Server.cs" />
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<Compile Include="scripts\net\syncing\PacketDistributor.cs" />
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<Compile Include="scripts\net\syncing\PacketDistributor.cs" />
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<Compile Include="scripts\net\syncing\ConnectionHandler.cs" />
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<Compile Include="scripts\net\syncing\ConnectionHandler.cs" />
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<Compile Include="scripts\util\DisconnectReason.cs" />
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<Compile Include="scripts\util\Optional.cs" />
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<Compile Include="scripts\util\Optional.cs" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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@ -38,5 +38,8 @@ namespace Network {
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GD.print("Connected to " + conn.Name + " at " + conn.Address + ":" + conn.Port);
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GD.print("Connected to " + conn.Name + " at " + conn.Address + ":" + conn.Port);
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PacketDistributor.AddHandler(ServerConn);
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PacketDistributor.AddHandler(ServerConn);
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}
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}
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public override void Disconnected(Connection conn) {
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}
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}
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}
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}
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}
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@ -31,5 +31,8 @@ namespace Network {
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public override void Connected(Connection conn) {
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public override void Connected(Connection conn) {
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GD.print("Someone connected at " + conn.Address + ":" + conn.Port);
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GD.print("Someone connected at " + conn.Address + ":" + conn.Port);
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}
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}
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public override void Disconnected(Connection conn) {
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}
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}
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}
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}
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}
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