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c44813d0d2
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Remove useless prints
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2017-11-25 16:29:23 +02:00 |
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da0fa50323
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Add Disconnect to Client and Server
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2017-11-25 16:25:41 +02:00 |
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b9aacb530b
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Add disconnect by timeout
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2017-11-25 16:23:55 +02:00 |
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02406eab24
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Fix Reliable queue not "cleaning up"
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2017-11-25 15:59:42 +02:00 |
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f97d3b6649
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debug prints
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2017-11-25 15:47:14 +02:00 |
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80a4f90e0d
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Fix ConnectionHandler not keeping track of LastXIDReceived
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2017-11-25 15:38:04 +02:00 |
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2e1f3e1c16
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Make client send stuff
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2017-11-25 15:30:34 +02:00 |
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2c49aaf4ce
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Make protocol deserialize and handle packets
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2017-11-25 15:21:06 +02:00 |
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c928222199
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Remove broken buffer-sending in client
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2017-11-25 13:39:12 +02:00 |
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621a37be41
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Fix new connections adding constantly
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2017-11-25 13:34:17 +02:00 |
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88f1a9a8a1
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Debug test
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2017-11-25 13:27:55 +02:00 |
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a97b2568e5
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Fix NPEs
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2017-11-25 13:20:59 +02:00 |
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e646141055
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Try fix NPE
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2017-11-25 13:03:26 +02:00 |
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2399a1ba65
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Fixed some typos
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2017-11-25 12:29:48 +02:00 |
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ffb0555fd3
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Added propar packeting and syncing systems
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2017-11-25 12:26:55 +02:00 |
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eafccb4923
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Added de/serialization to primitive types
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2017-11-23 02:41:37 +02:00 |
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8af4a05cbb
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Removed a print and added Server to connections
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2017-11-22 23:02:12 +02:00 |
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650493f74e
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Fixed two NPE's
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2017-11-22 22:56:43 +02:00 |
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3aecc7b026
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Fix PacketBuffer HasNext operator
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2017-11-22 22:40:40 +02:00 |
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9b9084d2fe
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Fixed ByteBuffer not being initialized
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2017-11-22 22:40:30 +02:00 |
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b08052def9
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Workaround to two GodotSharp bugs
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2017-11-22 20:51:05 +02:00 |
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7f2fc019d6
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Added PacketBuffer, Optional and ConnectionList
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2017-11-22 20:39:24 +02:00 |
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