22 lines
559 B
C#
22 lines
559 B
C#
using Godot;
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public abstract class Peer : Object {
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private PacketPeerUDP PacketPeer;
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private int LastConnectionSended = -1;
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public Peer(PacketPeerUDP packetPeer) {
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PacketPeer = packetPeer;
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}
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public abstract void Initialize(string address, int port);
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public abstract void Update(float delta);
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public void SendBuffer(byte[] buffer, Connection to) {
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GD.print("Putting stuff to " + to.Address + ":" + to.Port);
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PacketPeer.SetDestAddress(to.Address, to.Port);
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PacketPeer.PutPacket(buffer);
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}
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} |