[package] edition = "2024" name = "esp32-phone" rust-version = "1.88" version = "0.1.0" [dependencies] esp-hal = { version = "~1.1.0", features = ["esp32", "log-04", "unstable"] } embedded-hal = "*" esp-bootloader-esp-idf = { version = "0.5.0", features = ["esp32", "log-04"] } log = "0.4.27" critical-section = "1.2.0" esp-alloc = { version = "0.10.0", features = ["esp32"] } esp-backtrace = { version = "0.19.0", features = [ "esp32", "panic-handler", "println", ] } esp-println = { version = "0.17.0", features = ["esp32", "log-04"] } esp-rtos = { version = "^0.3.0", features = ["esp32", "embassy", "esp-alloc", "log-04"] } embassy-executor = { version = "^0.10.0", features = ["executor-thread"] } rusttype = {version = "^0.9.0", features = ["libm-math"], default-features = false } libm = "*" # For fine tuning these settings, please refer to https://doc.rust-lang.org/cargo/reference/profiles.html [profile.dev] # The default debug profile is too slow and too big for resource-constrained devices. # Always build with some optimizations enabled. opt-level = "s" [profile.release] codegen-units = 1 # LLVM can perform better optimizations using a single thread debug = 2 # prefer slower builds but better debugging experience lto = 'fat' opt-level = 's'