Add GameManager and Game
This commit is contained in:
parent
82d3a22193
commit
154c5fa743
@ -19,6 +19,7 @@ config/icon="res://icon.svg"
|
|||||||
|
|
||||||
NetworkManagerGlob="*uid://cxuy526twid8s"
|
NetworkManagerGlob="*uid://cxuy526twid8s"
|
||||||
CommandLinePanelGlobal="*uid://bsb6asp5o35w3"
|
CommandLinePanelGlobal="*uid://bsb6asp5o35w3"
|
||||||
|
GameManagerGlobal="*uid://bii6018k3ip3t"
|
||||||
|
|
||||||
[display]
|
[display]
|
||||||
|
|
||||||
|
|||||||
3
godot/scenes/game_manager.tscn
Normal file
3
godot/scenes/game_manager.tscn
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bii6018k3ip3t"]
|
||||||
|
|
||||||
|
[node name="game_manager" type="GameManager" unique_id=1442044769]
|
||||||
52
godot/scenes/lobby.tscn
Normal file
52
godot/scenes/lobby.tscn
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bwd6bj21x310s"]
|
||||||
|
|
||||||
|
[sub_resource type="LabelSettings" id="LabelSettings_1cgct"]
|
||||||
|
font_size = 32
|
||||||
|
|
||||||
|
[node name="lobby" type="LobbyPanel" unique_id=915192272 node_paths=PackedStringArray("players_list")]
|
||||||
|
players_list = NodePath("v_box_container/players_list")
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
|
||||||
|
[node name="label" type="Label" parent="." unique_id=1445541926]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 10
|
||||||
|
anchor_right = 1.0
|
||||||
|
offset_top = 69.0
|
||||||
|
offset_bottom = 92.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
text = "Lobby"
|
||||||
|
label_settings = SubResource("LabelSettings_1cgct")
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="v_box_container" type="VBoxContainer" parent="." unique_id=336946640]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 178.0
|
||||||
|
offset_top = 189.0
|
||||||
|
offset_right = 239.0
|
||||||
|
offset_bottom = 229.0
|
||||||
|
|
||||||
|
[node name="players_label" type="Label" parent="v_box_container" unique_id=1537542117]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Players:"
|
||||||
|
|
||||||
|
[node name="players_list" type="VBoxContainer" parent="v_box_container" unique_id=1834737379]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="h_box_container" type="HBoxContainer" parent="." unique_id=1789302658]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 221.0
|
||||||
|
offset_top = 512.0
|
||||||
|
offset_right = 261.0
|
||||||
|
offset_bottom = 552.0
|
||||||
|
|
||||||
|
[node name="label" type="Label" parent="h_box_container" unique_id=626633696]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Name:"
|
||||||
|
|
||||||
|
[node name="text_edit" type="TextEdit" parent="h_box_container" unique_id=683714912]
|
||||||
|
custom_minimum_size = Vector2(150, 0)
|
||||||
|
layout_mode = 2
|
||||||
@ -1,3 +1,6 @@
|
|||||||
[gd_scene format=3 uid="uid://cxuy526twid8s"]
|
[gd_scene format=3 uid="uid://cxuy526twid8s"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bwd6bj21x310s" path="res://scenes/lobby.tscn" id="1_cemok"]
|
||||||
|
|
||||||
[node name="network_manager" type="NetworkManager" unique_id=1177599919]
|
[node name="network_manager" type="NetworkManager" unique_id=1177599919]
|
||||||
|
lobby_scene = ExtResource("1_cemok")
|
||||||
|
|||||||
113
rust/src/game_manager.rs
Normal file
113
rust/src/game_manager.rs
Normal file
@ -0,0 +1,113 @@
|
|||||||
|
use std::net::SocketAddr;
|
||||||
|
|
||||||
|
use godot::{prelude::*, tools::get_autoload_by_name};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
|
pub const GAME_MANAGER_GLOBAL: &str = "GameManagerGlobal";
|
||||||
|
|
||||||
|
#[derive(GodotClass)]
|
||||||
|
#[class(base=Node, init)]
|
||||||
|
pub struct GameManager {
|
||||||
|
pub game: Option<Gd<Game>>,
|
||||||
|
base: Base<Node>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[godot_api]
|
||||||
|
impl GameManager {
|
||||||
|
#[signal]
|
||||||
|
pub fn on_players_updated();
|
||||||
|
#[signal]
|
||||||
|
pub fn on_new_player(id: u16);
|
||||||
|
#[signal]
|
||||||
|
pub fn on_player_disconnected(id: u16);
|
||||||
|
|
||||||
|
pub fn singleton() -> Gd<GameManager> {
|
||||||
|
get_autoload_by_name::<GameManager>(GAME_MANAGER_GLOBAL)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn init_game(&mut self, is_host: bool) {
|
||||||
|
if let Some(mut game) = self.game.take() {
|
||||||
|
game.queue_free();
|
||||||
|
}
|
||||||
|
let mut game = Game::new_alloc();
|
||||||
|
game.bind_mut().is_host = is_host;
|
||||||
|
self.base_mut().add_child(&game);
|
||||||
|
|
||||||
|
game.signals()
|
||||||
|
.on_new_player()
|
||||||
|
.connect_other(self, |s, id| s.signals().on_new_player().emit(id));
|
||||||
|
game.signals()
|
||||||
|
.on_player_disconnected()
|
||||||
|
.connect_other(self, |s, id| s.signals().on_player_disconnected().emit(id));
|
||||||
|
game.signals()
|
||||||
|
.on_players_updated()
|
||||||
|
.connect_other(self, |s| s.signals().on_players_updated().emit());
|
||||||
|
|
||||||
|
self.game = Some(game);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(GodotClass)]
|
||||||
|
#[class(base=Node, init)]
|
||||||
|
pub struct Game {
|
||||||
|
is_host: bool,
|
||||||
|
player_counter: u16,
|
||||||
|
self_id: Option<u16>,
|
||||||
|
pub players: Vec<Player>,
|
||||||
|
|
||||||
|
base: Base<Node>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[godot_api]
|
||||||
|
impl Game {
|
||||||
|
#[signal]
|
||||||
|
pub fn on_players_updated();
|
||||||
|
#[signal]
|
||||||
|
pub fn on_new_player(id: u16);
|
||||||
|
#[signal]
|
||||||
|
pub fn on_player_disconnected(id: u16);
|
||||||
|
|
||||||
|
pub fn set_self(&mut self, id: u16) {
|
||||||
|
self.self_id = Some(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn new_player(&mut self, addr: SocketAddr, name: String) -> u16 {
|
||||||
|
let id = self.player_counter;
|
||||||
|
self.player_counter += 1;
|
||||||
|
self.players.push(Player {
|
||||||
|
id,
|
||||||
|
connection_addr: addr,
|
||||||
|
name,
|
||||||
|
});
|
||||||
|
self.signals().on_new_player().emit(id);
|
||||||
|
id
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_players(&mut self, players: Vec<Player>) {
|
||||||
|
self.players = players;
|
||||||
|
self.signals().on_players_updated().emit();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn find_player_by_addr(&self, addr: &SocketAddr) -> Option<&Player> {
|
||||||
|
self.players.iter().find(|p| p.connection_addr == *addr)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn remove_player(&mut self, id: u16) {
|
||||||
|
self.signals().on_new_player().emit(id);
|
||||||
|
self.players.retain(|p| p.id != id);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn update_player_nick(&mut self, player_id: u16, nick: String) {
|
||||||
|
if let Some(player) = self.players.iter_mut().find(|p| p.id == player_id) {
|
||||||
|
player.name = nick;
|
||||||
|
}
|
||||||
|
self.signals().on_players_updated().emit();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Clone, Deserialize, Serialize, Debug)]
|
||||||
|
pub struct Player {
|
||||||
|
pub id: u16,
|
||||||
|
pub connection_addr: SocketAddr,
|
||||||
|
pub name: String,
|
||||||
|
}
|
||||||
@ -2,6 +2,7 @@ use std::net::SocketAddr;
|
|||||||
|
|
||||||
use godot::prelude::*;
|
use godot::prelude::*;
|
||||||
|
|
||||||
|
pub mod game_manager;
|
||||||
pub mod net;
|
pub mod net;
|
||||||
pub mod ui;
|
pub mod ui;
|
||||||
|
|
||||||
|
|||||||
@ -8,6 +8,7 @@ use serde::{Deserialize, Serialize};
|
|||||||
use teanet::{Peer, PeerConfig};
|
use teanet::{Peer, PeerConfig};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
|
game_manager::{Game, GameManager, Player},
|
||||||
net::net_stats::Stats,
|
net::net_stats::Stats,
|
||||||
ui::cli::{CLI_GLOBAL_NAME, CliColor, CommandLinePanel},
|
ui::cli::{CLI_GLOBAL_NAME, CliColor, CommandLinePanel},
|
||||||
};
|
};
|
||||||
@ -15,7 +16,10 @@ use crate::{
|
|||||||
#[derive(GodotClass)]
|
#[derive(GodotClass)]
|
||||||
#[class(base=Node)]
|
#[class(base=Node)]
|
||||||
pub struct NetworkManager {
|
pub struct NetworkManager {
|
||||||
peer: Option<PeerKind>,
|
#[export]
|
||||||
|
lobby_scene: Option<Gd<PackedScene>>,
|
||||||
|
|
||||||
|
pub peer: Option<PeerKind>,
|
||||||
|
|
||||||
last_hello: Instant,
|
last_hello: Instant,
|
||||||
last_netstat_update: Instant,
|
last_netstat_update: Instant,
|
||||||
@ -29,6 +33,8 @@ pub const NETWORK_SINGLETON_NAME: &str = "NetworkManagerGlob";
|
|||||||
impl INode for NetworkManager {
|
impl INode for NetworkManager {
|
||||||
fn init(base: Base<Node>) -> Self {
|
fn init(base: Base<Node>) -> Self {
|
||||||
NetworkManager {
|
NetworkManager {
|
||||||
|
lobby_scene: None,
|
||||||
|
|
||||||
peer: None,
|
peer: None,
|
||||||
|
|
||||||
last_hello: Instant::now(),
|
last_hello: Instant::now(),
|
||||||
@ -55,9 +61,9 @@ impl INode for NetworkManager {
|
|||||||
.connect_other(self, |s| s.disconnect());
|
.connect_other(self, |s| s.disconnect());
|
||||||
}
|
}
|
||||||
|
|
||||||
fn process(&mut self, delta: f64) {
|
fn process(&mut self, _delta: f64) {
|
||||||
if let Some(peer) = &mut self.peer {
|
if let Some(peer) = &mut self.peer {
|
||||||
let mut cli = get_autoload_by_name::<CommandLinePanel>(CLI_GLOBAL_NAME);
|
let mut cli = CommandLinePanel::singleton();
|
||||||
|
|
||||||
let now = Instant::now();
|
let now = Instant::now();
|
||||||
if now - self.last_netstat_update > Duration::from_millis(1000) {
|
if now - self.last_netstat_update > Duration::from_millis(1000) {
|
||||||
@ -88,6 +94,7 @@ impl INode for NetworkManager {
|
|||||||
format!("Connected to: {}", connection.address),
|
format!("Connected to: {}", connection.address),
|
||||||
CliColor::Info,
|
CliColor::Info,
|
||||||
);
|
);
|
||||||
|
self.swap_to_lobby(false);
|
||||||
}
|
}
|
||||||
teanet::PeerMessage::Disconnected(connection, connection_error) => {
|
teanet::PeerMessage::Disconnected(connection, connection_error) => {
|
||||||
cli.bind_mut().publish_message(
|
cli.bind_mut().publish_message(
|
||||||
@ -104,6 +111,7 @@ impl INode for NetworkManager {
|
|||||||
}
|
}
|
||||||
teanet::PeerMessage::Closed => {
|
teanet::PeerMessage::Closed => {
|
||||||
self.peer = None;
|
self.peer = None;
|
||||||
|
GameManager::singleton().bind_mut().game = None;
|
||||||
}
|
}
|
||||||
teanet::PeerMessage::Message(msg) => match msg {
|
teanet::PeerMessage::Message(msg) => match msg {
|
||||||
Package::Hello => {
|
Package::Hello => {
|
||||||
@ -112,6 +120,21 @@ impl INode for NetworkManager {
|
|||||||
CliColor::Info,
|
CliColor::Info,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
Package::Players(players, self_id) => {
|
||||||
|
if let Some(game) =
|
||||||
|
&mut GameManager::singleton().bind_mut().game
|
||||||
|
{
|
||||||
|
game.bind_mut().set_players(players);
|
||||||
|
game.bind_mut().set_self(self_id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Package::SetNick(id, nick) => {
|
||||||
|
if let Some(game) =
|
||||||
|
&mut GameManager::singleton().bind_mut().game
|
||||||
|
{
|
||||||
|
game.bind_mut().update_player_nick(id, nick);
|
||||||
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -130,6 +153,17 @@ impl INode for NetworkManager {
|
|||||||
format!("Client connected from: {}", connection.address),
|
format!("Client connected from: {}", connection.address),
|
||||||
CliColor::Info,
|
CliColor::Info,
|
||||||
);
|
);
|
||||||
|
if let Some(game) =
|
||||||
|
&mut GameManager::singleton().bind_mut().game
|
||||||
|
{
|
||||||
|
let self_id = game
|
||||||
|
.bind_mut()
|
||||||
|
.new_player(connection.address, String::new());
|
||||||
|
peer.send_reliable(
|
||||||
|
&connection.address,
|
||||||
|
Package::Players(game.bind().players.clone(), self_id),
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
teanet::PeerMessage::Disconnected(connection, connection_error) => {
|
teanet::PeerMessage::Disconnected(connection, connection_error) => {
|
||||||
cli.bind_mut().publish_message(
|
cli.bind_mut().publish_message(
|
||||||
@ -142,19 +176,26 @@ impl INode for NetworkManager {
|
|||||||
CliColor::Error,
|
CliColor::Error,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
if let Some(game) =
|
||||||
|
&mut GameManager::singleton().bind_mut().game
|
||||||
|
{
|
||||||
|
let player_id = game
|
||||||
|
.bind()
|
||||||
|
.find_player_by_addr(&connection.address)
|
||||||
|
.map(|p| p.id);
|
||||||
|
if let Some(player_id) = player_id {
|
||||||
|
game.bind_mut().remove_player(player_id);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
teanet::PeerMessage::Closed => {
|
teanet::PeerMessage::Closed => {
|
||||||
cli.bind_mut()
|
cli.bind_mut()
|
||||||
.publish_message(format!("Server closed"), CliColor::Info);
|
.publish_message(format!("Server closed"), CliColor::Info);
|
||||||
self.peer = None;
|
self.peer = None;
|
||||||
|
GameManager::singleton().bind_mut().game = None;
|
||||||
}
|
}
|
||||||
teanet::PeerMessage::Message(msg) => match msg {
|
teanet::PeerMessage::Message(msg) => match msg {
|
||||||
Package::Hello => {
|
_ => {}
|
||||||
cli.bind_mut().publish_message(
|
|
||||||
format!("Got \"Hello\"!"),
|
|
||||||
CliColor::Info,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -170,9 +211,13 @@ impl INode for NetworkManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl NetworkManager {
|
impl NetworkManager {
|
||||||
|
pub fn singleton() -> Gd<NetworkManager> {
|
||||||
|
get_autoload_by_name::<NetworkManager>(NETWORK_SINGLETON_NAME)
|
||||||
|
}
|
||||||
|
|
||||||
pub fn host(&mut self, port: u16) {
|
pub fn host(&mut self, port: u16) {
|
||||||
if self.peer.is_none() {
|
if self.peer.is_none() {
|
||||||
let mut cli = get_autoload_by_name::<CommandLinePanel>(CLI_GLOBAL_NAME);
|
let mut cli = CommandLinePanel::singleton();
|
||||||
cli.bind_mut()
|
cli.bind_mut()
|
||||||
.publish_message(format!("Hosting server at {}", port), CliColor::Info);
|
.publish_message(format!("Hosting server at {}", port), CliColor::Info);
|
||||||
let peer = Peer::listen(Some(port), PeerConfig::default());
|
let peer = Peer::listen(Some(port), PeerConfig::default());
|
||||||
@ -182,6 +227,15 @@ impl NetworkManager {
|
|||||||
|
|
||||||
cli.bind_mut()
|
cli.bind_mut()
|
||||||
.publish_message(format!("Server hosted"), CliColor::Info);
|
.publish_message(format!("Server hosted"), CliColor::Info);
|
||||||
|
|
||||||
|
self.swap_to_lobby(true);
|
||||||
|
|
||||||
|
if let Some(game) = &mut GameManager::singleton().bind_mut().game {
|
||||||
|
let id = game
|
||||||
|
.bind_mut()
|
||||||
|
.new_player(SocketAddr::from(([0, 0, 0, 0], 0)), "Host".to_owned());
|
||||||
|
game.bind_mut().set_self(id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
Err(err) => {
|
Err(err) => {
|
||||||
cli.bind_mut()
|
cli.bind_mut()
|
||||||
@ -193,7 +247,7 @@ impl NetworkManager {
|
|||||||
|
|
||||||
pub fn join(&mut self, addr: SocketAddr) {
|
pub fn join(&mut self, addr: SocketAddr) {
|
||||||
if self.peer.is_none() {
|
if self.peer.is_none() {
|
||||||
let mut cli = get_autoload_by_name::<CommandLinePanel>(CLI_GLOBAL_NAME);
|
let mut cli = CommandLinePanel::singleton();
|
||||||
cli.bind_mut()
|
cli.bind_mut()
|
||||||
.publish_message(format!("Joining server at {}", addr), CliColor::Info);
|
.publish_message(format!("Joining server at {}", addr), CliColor::Info);
|
||||||
let peer = Peer::listen(None, PeerConfig::default());
|
let peer = Peer::listen(None, PeerConfig::default());
|
||||||
@ -218,11 +272,20 @@ impl NetworkManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn swap_to_lobby(&self, is_host: bool) {
|
||||||
|
if let Some(scene) = &self.lobby_scene {
|
||||||
|
self.base().get_tree().change_scene_to_packed(scene);
|
||||||
|
GameManager::singleton().bind_mut().init_game(is_host);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
pub enum Package {
|
pub enum Package {
|
||||||
Hello,
|
Hello,
|
||||||
|
Players(Vec<Player>, u16),
|
||||||
|
SetNick(u16, String),
|
||||||
}
|
}
|
||||||
|
|
||||||
pub enum PeerKind {
|
pub enum PeerKind {
|
||||||
|
|||||||
@ -7,8 +7,6 @@ use godot::classes::{Engine, IPanel, Panel, RichTextLabel, ScrollContainer, Text
|
|||||||
use godot::prelude::*;
|
use godot::prelude::*;
|
||||||
use godot::tools::get_autoload_by_name;
|
use godot::tools::get_autoload_by_name;
|
||||||
|
|
||||||
use crate::net::network_manager::{NETWORK_SINGLETON_NAME, NetworkManager};
|
|
||||||
|
|
||||||
pub enum CliColor {
|
pub enum CliColor {
|
||||||
Command,
|
Command,
|
||||||
Info,
|
Info,
|
||||||
@ -95,6 +93,10 @@ impl CommandLinePanel {
|
|||||||
#[signal]
|
#[signal]
|
||||||
pub fn on_disconnect();
|
pub fn on_disconnect();
|
||||||
|
|
||||||
|
pub fn singleton() -> Gd<CommandLinePanel> {
|
||||||
|
get_autoload_by_name::<CommandLinePanel>(CLI_GLOBAL_NAME)
|
||||||
|
}
|
||||||
|
|
||||||
pub fn input_command(&mut self, command: String) {
|
pub fn input_command(&mut self, command: String) {
|
||||||
self.publish_message(format!("> {}", command), CliColor::Command);
|
self.publish_message(format!("> {}", command), CliColor::Command);
|
||||||
if let Some(input) = &mut self.input_field {
|
if let Some(input) = &mut self.input_field {
|
||||||
|
|||||||
19
rust/src/ui/lobby.rs
Normal file
19
rust/src/ui/lobby.rs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
use godot::{
|
||||||
|
classes::{IPanel, Panel, VBoxContainer},
|
||||||
|
prelude::*,
|
||||||
|
};
|
||||||
|
|
||||||
|
#[derive(GodotClass)]
|
||||||
|
#[class(base=Panel, init)]
|
||||||
|
pub struct LobbyPanel {
|
||||||
|
#[export]
|
||||||
|
players_list: Option<Gd<VBoxContainer>>,
|
||||||
|
|
||||||
|
base: Base<Panel>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[godot_api]
|
||||||
|
impl IPanel for LobbyPanel {
|
||||||
|
fn ready(&mut self) {}
|
||||||
|
fn process(&mut self, delta: f64) {}
|
||||||
|
}
|
||||||
@ -1,2 +1,3 @@
|
|||||||
pub mod cli;
|
pub mod cli;
|
||||||
|
pub mod lobby;
|
||||||
pub mod net_stats;
|
pub mod net_stats;
|
||||||
|
|||||||
@ -1 +1 @@
|
|||||||
Subproject commit 3551d0e50b598e96fb3ffbb5cce5ad5792f891ae
|
Subproject commit a348dde42e9973488f89d1d89e4f0f24138654a6
|
||||||
Loading…
Reference in New Issue
Block a user